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How many copies did Rising Storm 2: Vietnam sell?

Estimated copies sold
≈ 2.0M–3.3M
$13.9M–$37.5M after Steam's cut $25.4M–$57.7M before the cut
from 59k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Rising Storm 2: Vietnam out and predicted the genre from its 8 similar games. Every figure here, including Rising Storm 2: Vietnam's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.1M–2.1M
best case 8.3M (Squad)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 1.1M–2.1M copies
≈ $17.7M–$20.1M after Steam's cut
from ~38k reviews
Best case
≈ 6.3M–10.3M copies
Squad · ≈ $69.8M–$187.6M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on FPS (7 of 8) and Shooter (6 of 8).
The winners
Winners here lead with Military + Realistic, priced around $40. The breakout hits carry Team-Based + War + Tactical; a typical game here doesn't.
The era
The games you compared span 2011 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

POLYGON
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SteamSpy 1M–2M
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Verdun
2015
Est. copies
≈ 1.7M–2.8M
SteamSpy 1M–2M
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$9.6M–$25.8M after Steam's cut $17.5M–$39.7M before the cut
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38k reviews
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ShooterCo-op
Chivalry 2
2022
Est. copies
≈ 1.4M–2.2M
1.5x vs typical
SteamSpy 2M–5M
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$15.2M–$40.9M after Steam's cut $27.6M–$62.9M before the cut
$39.99
58k reviews
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SwordplayMedieval
Squad
2020
Est. copies
≈ 6.3M–10.3M
6.4x vs typical
SteamSpy 2M–5M
Est. revenue
$69.8M–$187.6M after Steam's cut $126.9M–$288.6M before the cut
$39.99
240k reviews
Very Positive
MilitaryRealistic
Red Orchestra 2: Heroes of Stalingrad with Rising Storm
2011
Est. copies
≈ 2.0M–3.2M
SteamSpy 2M–5M
Est. revenue
$10.9M–$29.3M after Steam's cut $19.8M–$45.0M before the cut
$19.99
38k reviews
Very Positive
World War IIRealistic
Holdfast: Nations At War
2020
Est. copies
≈ 771k–1.3M
SteamSpy 500k–1M
Est. revenue
$4.2M–$11.4M after Steam's cut $7.7M–$17.5M before the cut
$19.99
29k reviews
Very Positive
ShooterFPS
Operation: Harsh Doorstop
2023
Est. copies
≈ 492k–800k
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Free to PlayMilitary
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2024
Est. copies
≈ 1.1M–1.7M
SteamSpy 500k–1M
Est. revenue
$9.7M–$26.2M after Steam's cut $17.7M–$40.2M before the cut
$33.32
44k reviews
Mostly Positive
Early AccessFPS

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