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How many copies did SculptrVR sell?

Estimated copies sold
≈ 5k–7k
$25k–$67k after Steam's cut $45k–$103k before Steam's cut
from 109 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid SculptrVR and predicted how it would do from its 8 similar games. Every figure here, including SculptrVR's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 10k–41k
best case 58k (Ancient Dungeon)
Games like SculptrVR

A typical game among these

≈ 10k–41k copies

≈ $116k–$360k after Steam's cut

from ~564 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

3 of the 8 similar games are hits.

Best case: Ancient Dungeon at ≈ 44k–71k copies, ≈ $241k–$649k after Steam's cut.

What their first month looked like
About half the games that made it here had over 238 reviews in their first month; the range was 75 to 393.
The genre you'd be entering
These games
The similar games share VR (7 of 8) and Simulation (3 of 8).
The winners
Winners here lead with VR + Dungeon Crawler, priced around $20.
When they shipped
The similar games span 2016 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Ancient Dungeon
2021
Est. copies
≈ 44k–71k
3.1x vs typical
SteamSpy 50k–100k
Est. revenue
$241k–$649k after Steam's cut $439k–$998k before Steam's cut
$19.99
2k reviews
Overwhelmingly Positive
Carrier Command 2 VR
2021
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
Free
Free
134 reviews
Mixed
SimulationStrategy
Voxel Project VR
2025
Est. copies
≈ 9k–14k
SteamSpy under 20k
Est. revenue
$59k–$159k after Steam's cut $107k–$244k before Steam's cut
$24.99
346 reviews
Very Positive
DestructionVR
Kodon
2023
Est. copies
≈ 10k–16k
SteamSpy under 20k
Est. revenue
$67k–$180k after Steam's cut $122k–$277k before Steam's cut
$24.99
393 reviews
Mixed
SimulationAnimation & Modeling
VR SUPER SPORTS
2017
Est. copies
≈ 4k–7k
SteamSpy under 20k
Est. revenue
$15k–$40k after Steam's cut $27k–$62k before Steam's cut
$12.99
122 reviews
Mixed
SportsAction
Clone Drone in the Hyperdome
2024
Est. copies
≈ 27k–44k
1.9x vs typical
SteamSpy 50k–100k
Est. revenue
$149k–$401k after Steam's cut $271k–$617k before Steam's cut
$19.99
1k reviews
Very Positive
ActionSwordplay
cyubeVR
2018
Est. copies
≈ 35k–56k
2.0x vs typical
SteamSpy 100k–200k
Est. revenue
$285k–$765k after Steam's cut $517k–$1.2M before Steam's cut
$29.99
1k reviews
Very Positive
VRBuilding
Out of Ammo
2016
Est. copies
≈ 31k–50k
SteamSpy 50k–100k
Est. revenue
$84k–$226k after Steam's cut $153k–$347k before Steam's cut
$9.99
735 reviews
Very Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.