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How many copies did Automata Empire sell?

Estimated copies sold
≈ 2k–4k
$5k–$15k after Steam's cut $10k–$23k before Steam's cut
from 53 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Automata Empire and predicted how it would do from its 8 similar games. Every figure here, including Automata Empire's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2.9M–9.4M
best case 16.0M (Palworld)
Games like Automata Empire

A typical game among these

≈ 2.9M–9.4M copies

≈ $23.0M–$113.1M after Steam's cut

from ~188k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Palworld at ≈ 12.2M–19.8M copies, ≈ $100.5M–$270.1M after Steam's cut.

What their first month looked like
About half the games that made it here had over 86k reviews in their first month; the range was 11k to 469k.
The genre you'd be entering
These games
The similar games share Open World (7 of 8) and Base-Building (6 of 8).
The winners
Winners here lead with Open World + Survival, priced around $30.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Satisfactory
2024
Est. copies
≈ 6.9M–11.3M
SteamSpy 10M–20M
Est. revenue
$76.3M–$205.2M after Steam's cut $138.8M–$315.7M before Steam's cut
$39.99
280k reviews
Overwhelmingly Positive
Base-BuildingAutomation
Schedule I
2025
Est. copies
≈ 7.9M–12.8M
1.7x vs typical
SteamSpy 10M–20M
Est. revenue
$43.4M–$116.6M after Steam's cut $78.8M–$179.4M before Steam's cut
$19.99
318k reviews
Overwhelmingly Positive
Factorio
2020
Est. copies
≈ 5.9M–9.5M
SteamSpy 5M–10M
Est. revenue
$56.4M–$151.5M after Steam's cut $102.5M–$233.1M before Steam's cut
$35.00
236k reviews
Overwhelmingly Positive
AutomationBase-Building
Palworld
2026
Est. copies
≈ 12.2M–19.8M
2.6x vs typical
SteamSpy 50M–100M
Est. revenue
$100.5M–$270.1M after Steam's cut $182.7M–$415.6M before Steam's cut
$29.99
491k reviews
Very Positive
Open WorldSurvival
Dyson Sphere Program
2021
Est. copies
≈ 2.3M–3.7M
SteamSpy 2M–5M
Est. revenue
$12.5M–$33.7M after Steam's cut $22.8M–$51.9M before Steam's cut
$19.99
92k reviews
Overwhelmingly Positive
AutomationSpace
The Planet Crafter
2024
Est. copies
≈ 1.9M–3.0M
SteamSpy 1M–2M
Est. revenue
$12.2M–$32.9M after Steam's cut $22.3M–$50.6M before Steam's cut
$23.99
75k reviews
Overwhelmingly Positive
Open World Survival CraftBase-Building
Stormworks: Build and Rescue
2020
Est. copies
≈ 1.5M–2.4M
SteamSpy 1M–2M
Est. revenue
$10.3M–$27.6M after Steam's cut $18.7M–$42.5M before Steam's cut
$24.99
60k reviews
Very Positive
SandboxBase-Building
ASTRONEER
2019
Est. copies
≈ 4.0M–6.5M
SteamSpy 2M–5M
Est. revenue
$33.1M–$89.1M after Steam's cut $60.2M–$137.0M before Steam's cut
$29.99
139k reviews
Very Positive
MultiplayerOpen World

Sizing up your own game? See how many copies games in its genre usually sell before you build it.