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wishvane

How big is The Away Team: Lost Exodus?

Estimated owners
≈ 4k–7k
from 100 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Away Team: Lost Exodus out and predicted the genre from its 8 similar games. Every figure here, including The Away Team: Lost Exodus's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 194k–289k
best case 1.6M (The Walking Dead: The Telltale Definitive Series)

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 194k–289k copies
≈ $1.8M–$3.1M after Steam's cut
from ~8k reviews
Best case
≈ 1.2M–2.0M copies
The Walking Dead: The Telltale Definitive Series · ≈ $16.6M–$44.7M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
The launch
The games that made it here had roughly 171 to 3k reviews in their first month.
Your set
Your set clusters on Story Rich (5 of 8) and Choices Matter (3 of 8).
The winners
Winners here lead with Choices Matter + Story Rich, priced around $35. The breakout hits carry Adventure + Comic Book + Singleplayer; a typical game here doesn't.
The era
Only 1 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.

Copies and revenue are rough lifetime estimates from the review count.

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SurrealPuzzle

Sizing up your own game? See what its genre can realistically do before you build it.