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wishvane

How many copies did Blood and Bacon sell?

Estimated copies sold
≈ 1.5M–2.4M
$396k–$1.1M after Steam's cut $720k–$1.6M before the cut
from 36k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Blood and Bacon out and predicted the genre from its 8 similar games. Every figure here, including Blood and Bacon's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 6.9M–9.3M
best case 13.1M (Deep Rock Galactic)
The Open World genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 6.9M–9.3M copies
≈ $41.1M–$53.6M after Steam's cut
from ~163k reviews
Best case
≈ 10.0M–16.2M copies
Deep Rock Galactic · ≈ $82.3M–$221.3M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Open World (4 of 8) and Third Person (3 of 8).
The winners
Winners here lead with Souls-like + Ninja, priced around $30.
The era
The games you compared span 1998 to 2020, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Half-Life
1998
Est. copies
≈ 8.5M–13.8M
SteamSpy 10M–20M
Est. revenue
$23.2M–$62.5M after Steam's cut $42.3M–$96.2M before the cut
$9.99
163k reviews
Overwhelmingly Positive
FPSClassic
Grand Theft Auto IV: Complete Edition
Invalid Date
Est. copies
≈ 4.8M–7.8M
SteamSpy 20M–50M
Est. revenue
Free
Free
200k reviews
Very Positive
Open WorldAction
Sekiro™: Shadows Die Twice - GOTY Edition
2019
Est. copies
≈ 10.1M–16.5M
2.2x vs typical
SteamSpy 10M–20M
Est. revenue
$167.3M–$449.8M after Steam's cut $304.1M–$691.9M before the cut
$59.99
352k reviews
Overwhelmingly Positive
Souls-likeDifficult
POSTAL 2
2012
Est. copies
≈ 7.1M–11.5M
SteamSpy 5M–10M
Est. revenue
$19.4M–$52.2M after Steam's cut $35.3M–$80.3M before the cut
$9.99
136k reviews
Overwhelmingly Positive
ViolentDark Humor
People Playground
2019
Est. copies
≈ 9.1M–14.8M
1.9x vs typical
SteamSpy 5M–10M
Est. revenue
$24.9M–$67.1M after Steam's cut $45.4M–$103.2M before the cut
$9.99
315k reviews
Overwhelmingly Positive
SandboxGore
Deep Rock Galactic
2020
Est. copies
≈ 10.0M–16.2M
2.3x vs typical
SteamSpy 5M–10M
Est. revenue
$82.3M–$221.3M after Steam's cut $149.7M–$340.5M before the cut
$29.99
378k reviews
Overwhelmingly Positive
DwarfCo-op
Grand Theft Auto IV: The Complete Edition
2020
Est. copies
≈ 5.3M–8.6M
SteamSpy 5M–10M
Est. revenue
$28.9M–$77.8M after Steam's cut $52.6M–$119.7M before the cut
$19.99
199k reviews
Very Positive
Open WorldAction
Slime Rancher
2017
Est. copies
≈ 5.3M–8.7M
SteamSpy 2M–5M
Est. revenue
$29.4M–$79.0M after Steam's cut $53.4M–$121.6M before the cut
$19.99
155k reviews
Overwhelmingly Positive
CuteExploration

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