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How many copies did Switchcars sell?

Estimated copies sold
≈ 12k–19k
$29k–$77k after Steam's cut $52k–$118k before Steam's cut
from 467 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Switchcars and predicted how it would do from its 8 similar games. Every figure here, including Switchcars's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 8k–17k
best case 466k (Haste)
Games like Switchcars

A typical game among these

≈ 8k–17k copies

≈ $31k–$59k after Steam's cut

from ~339 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

No genre covers most of these similar games. The closest is Action Roguelike (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Haste at ≈ 355k–577k copies, ≈ $2.0M–$5.2M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 45 reviews in their first month; the range was 18 to 5k.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Action Roguelike (4 of 8) and Automobile Sim (3 of 8).
The winners
Winners here lead with Fast-Paced + Female Protagonist, priced around $20. The breakout hits carry Fast-Paced + Female Protagonist + 3D Platformer; a typical game here doesn't.
When they shipped
The similar games span 2015 to 2025, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Ashes of the Union
2024
Est. copies
≈ 11k–17k
SteamSpy under 20k
Est. revenue
$38k–$101k after Steam's cut $68k–$156k before Steam's cut
$12.99
425 reviews
Mixed
Action RoguelikeLooter Shooter
Bugs Must Die / 异星特勤队
2019
Est. copies
≈ 4k–7k
SteamSpy under 20k
Est. revenue
$13k–$35k after Steam's cut $24k–$55k before Steam's cut
$11.99
139 reviews
Very Positive
IndieAction
Dark Future: Blood Red States (Classic)
2019
Est. copies
≈ 15k–24k
1.5x vs typical
SteamSpy 20k–50k
Est. revenue
$102k–$273k after Steam's cut $185k–$420k before Steam's cut
$24.99
513 reviews
Mixed
Vehicular CombatRTS
PAKO 2
2017
Est. copies
≈ 15k–24k
SteamSpy under 20k
Est. revenue
$24k–$65k after Steam's cut $44k–$99k before Steam's cut
$5.99
424 reviews
Very Positive
DrivingArcade
Haste
2025
Est. copies
≈ 355k–577k
42x vs typical
SteamSpy 100k–200k
Est. revenue
$2.0M–$5.2M after Steam's cut $3.5M–$8.1M before Steam's cut
$19.99
14k reviews
Very Positive
Fast-PacedAction
VR Sailing
2024
Est. copies
≈ 8k–14k
SteamSpy under 20k
Est. revenue
$18k–$50k after Steam's cut $34k–$76k before Steam's cut
$7.99
339 reviews
Very Positive
RacingSimulation
Just Get Through
2015
Est. copies
≈ 11k–17k
SteamSpy 20k–50k
Est. revenue
$15k–$40k after Steam's cut $27k–$61k before Steam's cut
$4.99
220 reviews
Very Positive
Action RoguelikeIndie
Gearshifters
2021
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
$27k–$72k after Steam's cut $49k–$111k before Steam's cut
$24.99
157 reviews
Very Positive
Combat RacingShoot 'Em Up

Sizing up your own game? See how many copies games in its genre usually sell before you build it.