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wishvane

How many copies did Switchcars sell?

Estimated copies sold
≈ 12k–19k
$29k–$77k after Steam's cut $52k–$118k before the cut
from 467 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Switchcars out and predicted the genre from its 8 similar games. Every figure here, including Switchcars's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 8k–16k
best case 428k (Haste)
The Action Roguelike genre

1 of your 8 similar games is a hit. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 8k–16k copies
≈ $28k–$58k after Steam's cut
from ~316 reviews
Best case
≈ 326k–530k copies
Haste · ≈ $1.8M–$4.8M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (4 of 8) and Automobile Sim (3 of 8).
The winners
Winners here lead with Fast-Paced + Female Protagonist, priced around $20. The breakout hits carry Fast-Paced + Female Protagonist + 3D Platformer; a typical game here doesn't.
The era
The games you compared span 2015 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Ashes of the Union
2024
Est. copies
≈ 10k–17k
SteamSpy under 20k
Est. revenue
$36k–$98k after Steam's cut $66k–$150k before the cut
$12.99
424 reviews
Mixed
Action RoguelikeLooter Shooter
Bugs Must Die / 异星特勤队
2019
Est. copies
≈ 4k–7k
SteamSpy under 20k
Est. revenue
$13k–$36k after Steam's cut $24k–$55k before the cut
$11.99
140 reviews
Very Positive
IndieAction
Dark Future: Blood Red States (Classic)
2019
Est. copies
≈ 15k–24k
1.6x vs typical
SteamSpy 20k–50k
Est. revenue
$101k–$271k after Steam's cut $184k–$418k before the cut
$24.99
510 reviews
Mixed
Vehicular CombatRTS
PAKO 2
2017
Est. copies
≈ 14k–23k
SteamSpy under 20k
Est. revenue
$24k–$64k after Steam's cut $43k–$98k before the cut
$5.99
420 reviews
Very Positive
DrivingArcade
Haste
2025
Est. copies
≈ 326k–530k
43x vs typical
SteamSpy 100k–200k
Est. revenue
$1.8M–$4.8M after Steam's cut $3.3M–$7.4M before the cut
$19.99
14k reviews
Very Positive
Fast-PacedAction
VR Sailing
2024
Est. copies
≈ 8k–12k
SteamSpy under 20k
Est. revenue
$17k–$45k after Steam's cut $30k–$69k before the cut
$7.99
316 reviews
Very Positive
RacingSimulation
Just Get Through
2015
Est. copies
≈ 10k–17k
SteamSpy 20k–50k
Est. revenue
$14k–$38k after Steam's cut $26k–$58k before the cut
$4.99
221 reviews
Very Positive
Action RoguelikeIndie
Gearshifters
2021
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
$26k–$71k after Steam's cut $48k–$109k before the cut
$24.99
154 reviews
Very Positive
Combat RacingShoot 'Em Up

Sizing up your own game? See what its genre can realistically do before you build it.