Sign in
wishvane

How big is Dungeon Fighter Online?

Estimated players who have it
≈ 238k–387k
from 6k reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Dungeon Fighter Online and predicted how it would do from its 8 similar games. Every figure here, including Dungeon Fighter Online's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 3.2M–5.6M
best case 9.9M (NARAKA: BLADEPOINT)
Games like Dungeon Fighter Online

A typical game among these

≈ 3.2M–5.6M copies

≈ $16.5M–$66.7M after Steam's cut

from ~95k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: NARAKA: BLADEPOINT at ≈ 7.5M–12.2M copies.

What their first month looked like
About half the games that made it here had over 26k reviews in their first month; the range was 9k to 45k.
The genre you'd be entering
These games
The similar games share Character Customization (5 of 8) and Anime (2 of 8).
The winners
Winners here lead with Battle Royale + Martial Arts.
When they shipped
The similar games span 2017 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Divinity: Original Sin 2 - Definitive Edition
2017
Est. copies
≈ 7.1M–11.5M
2.2x vs typical
SteamSpy 5M–10M
Est. revenue
$87.8M–$236.1M after Steam's cut $159.6M–$363.2M before Steam's cut
$44.99
206k reviews
Overwhelmingly Positive
Tactical RPGRPG
NARAKA: BLADEPOINT
2021
Est. copies
≈ 7.5M–12.2M
3.2x vs typical
SteamSpy 10M–20M
Est. revenue
Free
Free
303k reviews
Mostly Positive
Battle RoyaleMultiplayer
Black Desert
2017
Est. copies
≈ 3.2M–5.3M
SteamSpy 5M–10M
Est. revenue
$8.9M–$24.0M after Steam's cut $16.2M–$36.9M before Steam's cut
$9.99
94k reviews
Mostly Positive
MMORPGMassively Multiplayer
Totally Accurate Battlegrounds
2018
Est. copies
≈ 2.7M–4.3M
SteamSpy 2M–5M
Est. revenue
Free
Free
88k reviews
Very Positive
MultiplayerPhysics
TEKKEN 7
2017
Est. copies
≈ 3.3M–5.3M
SteamSpy 2M–5M
Est. revenue
$36.2M–$97.2M after Steam's cut $65.7M–$149.5M before Steam's cut
$39.99
96k reviews
Very Positive
FightingAction
DRAGON BALL Z: KAKAROT
2020
Est. copies
≈ 1.4M–2.4M
SteamSpy 1M–2M
Est. revenue
$8.0M–$21.4M after Steam's cut $14.5M–$32.9M before Steam's cut
$19.99
58k reviews
Very Positive
ActionRPG
MONSTER HUNTER RISE
2022
Est. copies
≈ 3.2M–5.1M
SteamSpy 5M–10M
Est. revenue
$34.6M–$93.1M after Steam's cut $63.0M–$143.3M before Steam's cut
$39.99
127k reviews
Very Positive
ActionHunting
Eternal Return
2023
Est. copies
≈ 1.7M–2.8M
SteamSpy 5M–10M
Est. revenue
Free
Free
69k reviews
Mostly Positive
Free to PlayAnime

Sizing up your own game? See how many copies games in its genre usually sell before you build it.