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How many copies did Bullet Sorrow VR sell?

Estimated copies sold
≈ 9k–15k
$52k–$140k after Steam's cut $95k–$215k before Steam's cut
from 275 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Bullet Sorrow VR and predicted how it would do from its 8 similar games. Every figure here, including Bullet Sorrow VR's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.1M–1.3M
best case 32.0M (Cyberpunk 2077)
Games like Bullet Sorrow VR

A typical game among these

≈ 1.1M–1.3M copies

≈ $9.1M–$14.5M after Steam's cut

from ~38k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: Cyberpunk 2077 at ≈ 24.4M–39.6M copies, ≈ $402.0M–$1080.8M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 21k reviews in their first month; the range was 1k to 326k.
The genre you'd be entering
These games
The similar games share FPS (6 of 8) and First-Person (5 of 8).
The winners
Winners here lead with Cyberpunk + Open World, priced around $35.
When they shipped
The similar games span 2012 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Bright Memory: Infinite
2021
Est. copies
≈ 990k–1.6M
SteamSpy 1M–2M
Est. revenue
$5.4M–$14.6M after Steam's cut $9.9M–$22.5M before Steam's cut
$19.99
40k reviews
Very Positive
ActionFemale Protagonist
Cyberpunk 2077
2020
Est. copies
≈ 24.4M–39.6M
26x vs typical
SteamSpy 20M–50M
Est. revenue
$402.0M–$1080.8M after Steam's cut $730.9M–$1662.7M before Steam's cut
$59.99
983k reviews
Very Positive
CyberpunkOpen World
Call of Duty®
2022
Est. copies
≈ 19.4M–31.5M
21x vs typical
SteamSpy 50M–100M
Est. revenue
Free
Free
782k reviews
Mixed
FPSMultiplayer
RoboCop: Rogue City
2023
Est. copies
≈ 931k–1.5M
SteamSpy 500k–1M
Est. revenue
$10.2M–$27.5M after Steam's cut $18.6M–$42.4M before Steam's cut
$39.99
38k reviews
Very Positive
FPSAction
Paint the Town Red
2021
Est. copies
≈ 810k–1.3M
SteamSpy 1M–2M
Est. revenue
$4.5M–$12.0M after Steam's cut $8.1M–$18.4M before Steam's cut
$19.99
33k reviews
Overwhelmingly Positive
GoreBlood
Battlefield™ 1
2020
Est. copies
≈ 5.7M–9.2M
6.1x vs typical
SteamSpy 5M–10M
Est. revenue
$62.3M–$167.4M after Steam's cut $113.2M–$257.5M before Steam's cut
$39.99
228k reviews
Very Positive
FPSMultiplayer
DOOM Eternal
2020
Est. copies
≈ 5.4M–8.8M
5.8x vs typical
SteamSpy 5M–10M
Est. revenue
$44.5M–$119.7M after Steam's cut $80.9M–$184.1M before Steam's cut
$29.99
218k reviews
Very Positive
FPSAction
POSTAL 2
2012
Est. copies
≈ 8.7M–14.2M
3.7x vs typical
SteamSpy 5M–10M
Est. revenue
$24.0M–$64.5M after Steam's cut $43.6M–$99.3M before Steam's cut
$9.99
138k reviews
Overwhelmingly Positive
ViolentDark Humor

Sizing up your own game? See how many copies games in its genre usually sell before you build it.