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How many copies did A Magical High School Girl / 魔法の女子高生 sell?

Estimated copies sold
≈ 9k–14k
$23k–$63k after Steam's cut $43k–$97k before Steam's cut
from 205 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid A Magical High School Girl / 魔法の女子高生 and predicted how it would do from its 8 similar games. Every figure here, including A Magical High School Girl / 魔法の女子高生's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 9.9M–11.2M
best case 40.7M (Wallpaper Engine)
Games like A Magical High School Girl / 魔法の女子高生

A typical game among these

≈ 9.9M–11.2M copies

≈ $104.3M–$136.5M after Steam's cut

from ~286k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Anime (3 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Wallpaper Engine at ≈ 31.0M–50.3M copies, ≈ $42.5M–$114.3M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 73k reviews in their first month; the range was 33k to 469k.
The genre you'd be entering
These games
The similar games share Anime (3 of 8) and Action Roguelike (2 of 8).
The winners
Winners here lead with Open World + Survival, priced around $17. The breakout hits carry Open World + Survival + Creature Collector; a typical game here doesn't.
When they shipped
The similar games span 2017 to 2026, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Palworld
2026
Est. copies
≈ 12.2M–19.8M
1.7x vs typical
SteamSpy 50M–100M
Est. revenue
$100.5M–$270.1M after Steam's cut $182.7M–$415.6M before Steam's cut
$29.99
491k reviews
Very Positive
Open WorldSurvival
Risk of Rain 2
2020
Est. copies
≈ 8.8M–14.2M
SteamSpy 5M–10M
Est. revenue
$60.2M–$161.9M after Steam's cut $109.5M–$249.0M before Steam's cut
$24.99
353k reviews
Very Positive
Third-Person ShooterAction Roguelike
Divinity: Original Sin 2 - Definitive Edition
2017
Est. copies
≈ 7.1M–11.5M
SteamSpy 5M–10M
Est. revenue
$87.8M–$236.1M after Steam's cut $159.6M–$363.2M before Steam's cut
$44.99
206k reviews
Overwhelmingly Positive
Tactical RPGRPG
Doki Doki Literature Club!
2017
Est. copies
≈ 7.9M–12.8M
SteamSpy 5M–10M
Est. revenue
Free
Free
229k reviews
Overwhelmingly Positive
Hades
2020
Est. copies
≈ 7.7M–12.5M
SteamSpy 5M–10M
Est. revenue
$52.9M–$142.2M after Steam's cut $96.1M–$218.7M before Steam's cut
$24.99
310k reviews
Overwhelmingly Positive
Action RoguelikeRogue-lite
Wallpaper Engine
2018
Est. copies
≈ 31.0M–50.3M
3.6x vs typical
SteamSpy 20M–50M
Est. revenue
$42.5M–$114.3M after Steam's cut $77.3M–$175.9M before Steam's cut
$4.99
1.0M reviews
Overwhelmingly Positive
MatureUtilities
NARAKA: BLADEPOINT
2021
Est. copies
≈ 7.5M–12.2M
SteamSpy 10M–20M
Est. revenue
Free
Free
303k reviews
Mostly Positive
Battle RoyaleMultiplayer
VRChat
2017
Est. copies
≈ 9.3M–15.1M
SteamSpy 20M–50M
Est. revenue
Free
Free
269k reviews
Mostly Positive
VRFree to Play

Sizing up your own game? See how many copies games in its genre usually sell before you build it.