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How many copies did Cosmic Awakening VR sell?

Estimated copies sold
≈ 826–1k
$3k–$7k after Steam's cut $5k–$11k before Steam's cut
from 24 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Cosmic Awakening VR and predicted how it would do from its 8 similar games. Every figure here, including Cosmic Awakening VR's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.3M–8.1M
best case 27.3M (The Forest)
Games like Cosmic Awakening VR

A typical game among these

≈ 1.3M–8.1M copies

≈ $4.2M–$77.4M after Steam's cut

from ~87k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: The Forest at ≈ 20.8M–33.7M copies, ≈ $114.2M–$306.9M after Steam's cut.

What their first month looked like
About half the games that made it here had over 392 reviews in their first month; the range was 254 to 114k.
The genre you'd be entering
These games
The similar games share Horror (8 of 8) and Survival Horror (6 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $20.
When they shipped
The similar games span 2013 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Pacify
2019
Est. copies
≈ 1.2M–2.0M
SteamSpy 2M–5M
Est. revenue
$1.7M–$4.5M after Steam's cut $3.1M–$7.0M before Steam's cut
$4.99
43k reviews
Very Positive
HorrorOnline Co-Op
The Forest
2018
Est. copies
≈ 20.8M–33.7M
7.8x vs typical
SteamSpy 20M–50M
Est. revenue
$114.2M–$306.9M after Steam's cut $207.5M–$472.2M before Steam's cut
$19.99
683k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Inside the Backrooms
2022
Est. copies
≈ 1.2M–1.9M
SteamSpy 1M–2M
Est. revenue
$2.2M–$6.0M after Steam's cut $4.1M–$9.2M before Steam's cut
$6.99
47k reviews
Mostly Positive
HorrorMultiplayer
Into the Radius VR
2020
Est. copies
≈ 281k–456k
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.2M after Steam's cut $4.2M–$9.6M before Steam's cut
$29.99
11k reviews
Very Positive
VRExtraction Shooter
Subnautica
2018
Est. copies
≈ 11.6M–18.8M
4.4x vs typical
SteamSpy 5M–10M
Est. revenue
$95.5M–$256.7M after Steam's cut $173.6M–$395.0M before Steam's cut
$29.99
381k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Resident Evil 7 Biohazard
2017
Est. copies
≈ 4.4M–7.1M
SteamSpy 2M–5M
Est. revenue
$24.1M–$64.9M after Steam's cut $43.9M–$99.9M before Steam's cut
$19.99
128k reviews
Overwhelmingly Positive
Escape the Backrooms
2025
Est. copies
≈ 4.1M–6.7M
1.9x vs typical
SteamSpy 2M–5M
Est. revenue
$11.4M–$30.6M after Steam's cut $20.7M–$47.1M before Steam's cut
$9.99
167k reviews
Very Positive
HorrorMultiplayer
Slender: The Arrival
2013
Est. copies
≈ 592k–962k
SteamSpy 100k–200k
Est. revenue
$3.3M–$8.7M after Steam's cut $5.9M–$13.5M before Steam's cut
$19.99
9k reviews
Very Positive

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