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How many copies did Red Alliance sell?

Estimated copies sold
≈ 9k–15k
$30k–$80k after Steam's cut $54k–$124k before Steam's cut
from 298 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Red Alliance and predicted how it would do from its 8 similar games. Every figure here, including Red Alliance's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2.0M–3.5M
best case 12.1M (BioShock Infinite)
Games like Red Alliance

A typical game among these

≈ 2.0M–3.5M copies

≈ $18.9M–$34.7M after Steam's cut

from ~41k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: BioShock Infinite at ≈ 9.2M–15.0M copies, ≈ $76.0M–$204.4M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share First-Person (8 of 8) and FPS (8 of 8).
The winners
Winners here lead with FPS + Story Rich, priced around $30. The breakout hits carry Steampunk + Atmospheric; a typical game here doesn't.
When they shipped
The similar games span 2006 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

BioShock™ Remastered
2016
Est. copies
≈ 2.7M–4.4M
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
$14.9M–$40.1M after Steam's cut $27.1M–$61.7M before Steam's cut
$19.99
65k reviews
Very Positive
Half-Life 2: Episode One
2006
Est. copies
≈ 2.0M–3.2M
SteamSpy 5M–10M
Est. revenue
Free
Free
31k reviews
Overwhelmingly Positive
FPSAction
BioShock™ 2 Remastered
2016
Est. copies
≈ 1.3M–2.1M
SteamSpy 2M–5M
Est. revenue
$6.9M–$18.7M after Steam's cut $12.6M–$28.7M before Steam's cut
$19.99
30k reviews
Mostly Positive
FPSAction
Half-Life 2: Episode Two
2007
Est. copies
≈ 2.6M–4.2M
SteamSpy 5M–10M
Est. revenue
Free
Free
41k reviews
Overwhelmingly Positive
FPSAction
Wolfenstein: The New Order
2014
Est. copies
≈ 3.5M–5.7M
1.5x vs typical
SteamSpy 2M–5M
Est. revenue
$19.2M–$51.7M after Steam's cut $34.9M–$79.5M before Steam's cut
$19.99
62k reviews
Very Positive
FPSAction
Wolfenstein II: The New Colossus
2017
Est. copies
≈ 1.7M–2.8M
SteamSpy 1M–2M
Est. revenue
$18.8M–$50.5M after Steam's cut $34.2M–$77.7M before Steam's cut
$39.99
50k reviews
Very Positive
FPSAction
BioShock Infinite
2013
Est. copies
≈ 9.2M–15.0M
3.5x vs typical
SteamSpy 2M–5M
Est. revenue
$76.0M–$204.4M after Steam's cut $138.2M–$314.4M before Steam's cut
$29.99
146k reviews
Very Positive
RoboCop: Rogue City
2023
Est. copies
≈ 931k–1.5M
SteamSpy 500k–1M
Est. revenue
$10.2M–$27.5M after Steam's cut $18.6M–$42.4M before Steam's cut
$39.99
38k reviews
Very Positive
FPSAction

Sizing up your own game? See how many copies games in its genre usually sell before you build it.