Sign in
wishvane

How many copies did Slasher's Keep sell?

Estimated copies sold
≈ 57k–93k
$220k–$592k after Steam's cut $401k–$911k before Steam's cut
from 2k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Slasher's Keep and predicted how it would do from its 8 similar games. Every figure here, including Slasher's Keep's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 61k–217k
best case 1.2M (Barony)
Games like Slasher's Keep

A typical game among these

≈ 61k–217k copies

≈ $415k–$1.7M after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Barony at ≈ 888k–1.4M copies, ≈ $4.9M–$13.1M after Steam's cut.

What their first month looked like
About half the games that made it here had over 774 reviews in their first month; the range was 519 to 5k.
The genre you'd be entering
These games
The similar games share Action Roguelike (8 of 8) and Rogue-lite (6 of 8).
The winners
Winners here lead with Dungeon Crawler + Action Roguelike, priced around $20.
When they shipped
The similar games span 2014 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Delver
2018
Est. copies
≈ 87k–141k
SteamSpy 50k–100k
Est. revenue
$358k–$962k after Steam's cut $650k–$1.5M before Steam's cut
$14.99
3k reviews
Very Positive
Dungeon CrawlerFirst-Person
Dungeons of Blood and Dream
2024
Est. copies
≈ 31k–50k
SteamSpy under 20k
Est. revenue
$159k–$429k after Steam's cut $290k–$659k before Steam's cut
$18.99
1k reviews
Very Positive
Action RoguelikeDungeon Crawler
Mortal Sin
2025
Est. copies
≈ 146k–237k
2.7x vs typical
SteamSpy 200k–500k
Est. revenue
$1.0M–$2.7M after Steam's cut $1.8M–$4.2M before Steam's cut
$24.99
6k reviews
Very Positive
First-PersonAction Roguelike
Ziggurat 2
2021
Est. copies
≈ 38k–61k
SteamSpy 100k–200k
Est. revenue
$259k–$696k after Steam's cut $470k–$1.1M before Steam's cut
$24.99
2k reviews
Very Positive
Barony
2015
Est. copies
≈ 888k–1.4M
8.2x vs typical
SteamSpy 500k–1M
Est. revenue
$4.9M–$13.1M after Steam's cut $8.9M–$20.2M before Steam's cut
$19.99
18k reviews
Very Positive
Dungeon CrawlerAction Roguelike
WASTED
2016
Est. copies
≈ 49k–80k
SteamSpy 100k–200k
Est. revenue
$175k–$471k after Steam's cut $319k–$725k before Steam's cut
$12.99
1k reviews
Mostly Positive
Action RoguelikeAction
Ziggurat
2014
Est. copies
≈ 222k–362k
1.8x vs typical
SteamSpy 100k–200k
Est. revenue
$917k–$2.5M after Steam's cut $1.7M–$3.8M before Steam's cut
$14.99
4k reviews
Very Positive
Rogue-liteAction
Heavy Bullets
2014
Est. copies
≈ 88k–143k
SteamSpy 100k–200k
Est. revenue
$241k–$649k after Steam's cut $439k–$998k before Steam's cut
$9.99
2k reviews
Very Positive
IndieAction

Sizing up your own game? See how many copies games in its genre usually sell before you build it.