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How big is Domiverse?

Estimated players who have it
≈ 3k–4k
from 83 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Domiverse and predicted how it would do from its 8 similar games. Every figure here, including Domiverse's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 267k–1.1M
best case 5.7M (Stick Fight: The Game)
Games like Domiverse

A typical game among these

≈ 267k–1.1M copies

≈ $1.9M–$5.6M after Steam's cut

from ~8k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Stick Fight: The Game at ≈ 4.3M–7.0M copies, ≈ $5.9M–$15.9M after Steam's cut.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 2k to 4k.
The genre you'd be entering
These games
The similar games share 2D Fighter (8 of 8) and Fighting (6 of 8).
The winners
Winners here lead with Fighting + 2D Fighter, priced around $5.
When they shipped
The similar games span 2014 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Slap City
2020
Est. copies
≈ 71k–116k
SteamSpy 100k–200k
Est. revenue
$393k–$1.1M after Steam's cut $714k–$1.6M before Steam's cut
$19.99
3k reviews
Very Positive
IndieAction
Lethal League
2014
Est. copies
≈ 339k–552k
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.5M after Steam's cut $2.4M–$5.4M before Steam's cut
$13.99
6k reviews
Very Positive
FightingLocal Multiplayer
Rivals of Aether II
2024
Est. copies
≈ 248k–404k
SteamSpy 200k–500k
Est. revenue
$2.0M–$5.5M after Steam's cut $3.7M–$8.5M before Steam's cut
$29.99
10k reviews
Mostly Positive
FightingMultiplayer
Stick Fight: The Game
2017
Est. copies
≈ 4.3M–7.0M
15x vs typical
SteamSpy 2M–5M
Est. revenue
$5.9M–$15.9M after Steam's cut $10.8M–$24.5M before Steam's cut
$4.99
125k reviews
Very Positive
MultiplayerFunny
Lethal League Blaze
2018
Est. copies
≈ 204k–331k
SteamSpy 200k–500k
Est. revenue
$1.1M–$3.0M after Steam's cut $2.0M–$4.6M before Steam's cut
$19.99
7k reviews
Overwhelmingly Positive
ActionIndie
Bopl Battle
2023
Est. copies
≈ 643k–1.0M
3.1x vs typical
SteamSpy 1M–2M
Est. revenue
$1.8M–$4.8M after Steam's cut $3.2M–$7.3M before Steam's cut
$9.99
26k reviews
Overwhelmingly Positive
Multiplayer4 Player Local
Rivals of Aether
2017
Est. copies
≈ 1.3M–2.1M
4.6x vs typical
SteamSpy 1M–2M
Est. revenue
$10.8M–$29.2M after Steam's cut $19.7M–$44.9M before Steam's cut
$29.99
38k reviews
Overwhelmingly Positive
Fighting2D Fighter
TowerFall Ascension
2014
Est. copies
≈ 203k–330k
SteamSpy 200k–500k
Est. revenue
$837k–$2.3M after Steam's cut $1.5M–$3.5M before Steam's cut
$14.99
4k reviews
Overwhelmingly Positive
Local MultiplayerIndie

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