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How many copies did Lethal League Blaze sell?

Estimated copies sold
≈ 202k–329k
$1.1M–$3.0M after Steam's cut $2.0M–$4.6M before the cut
from 7k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Lethal League Blaze out and predicted the genre from its 8 similar games. Every figure here, including Lethal League Blaze's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 968k–1.6M
best case 18.5M (Brawlhalla)
The 2D Fighter genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 968k–1.6M copies
≈ $5.0M–$19.8M after Steam's cut
from ~34k reviews
Best case
≈ 14.1M–22.9M copies
Brawlhalla
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on 2D Fighter (6 of 8) and Fighting (6 of 8).
The winners
Winners here lead with Fighting + 2D Fighter, priced around $5. The breakout hits carry Local Multiplayer + 4 Player Local + PvP; a typical game here doesn't.
The era
The games you compared span 2013 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Skullgirls 2nd Encore
2013
Est. copies
≈ 1.7M–2.7M
SteamSpy 2M–5M
Est. revenue
$11.5M–$31.0M after Steam's cut $20.9M–$47.6M before the cut
$24.99
32k reviews
Very Positive
Fighting2D Fighter
Necesse
2025
Est. copies
≈ 661k–1.1M
SteamSpy 1M–2M
Est. revenue
$2.7M–$7.3M after Steam's cut $5.0M–$11.3M before the cut
$14.99
28k reviews
Very Positive
Open World Survival CraftMultiplayer
Stick Fight: The Game
2017
Est. copies
≈ 4.3M–7.0M
3.7x vs typical
SteamSpy 2M–5M
Est. revenue
$5.9M–$15.9M after Steam's cut $10.7M–$24.4M before the cut
$4.99
125k reviews
Very Positive
MultiplayerFunny
Iron Snout
2016
Est. copies
≈ 699k–1.1M
SteamSpy 2M–5M
Est. revenue
Free
Free
17k reviews
Overwhelmingly Positive
Free to Play2D Fighter
BlazBlue Entropy Effect
2024
Est. copies
≈ 855k–1.4M
SteamSpy 500k–1M
Est. revenue
$4.7M–$12.6M after Steam's cut $8.5M–$19.4M before the cut
$19.99
36k reviews
Very Positive
Action RoguelikeAction-Adventure
ROUNDS
2021
Est. copies
≈ 1.1M–1.8M
SteamSpy 2M–5M
Est. revenue
$1.8M–$4.8M after Steam's cut $3.3M–$7.4M before the cut
$5.99
44k reviews
Overwhelmingly Positive
MultiplayerFighting
Rivals of Aether
2017
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$10.8M–$28.9M after Steam's cut $19.6M–$44.5M before the cut
$29.99
38k reviews
Overwhelmingly Positive
Fighting2D Fighter
Brawlhalla
2017
Est. copies
≈ 14.1M–22.9M
12x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
409k reviews
Mostly Positive
Free to PlayMultiplayer

Sizing up your own game? See what its genre can realistically do before you build it.