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How many copies did Elminage ORIGINAL - Priestess of Darkness and The Ring of the Gods sell?

Estimated copies sold
≈ 3k–5k
$8k–$22k after Steam's cut $15k–$34k before Steam's cut
from 87 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Elminage ORIGINAL - Priestess of Darkness and The Ring of the Gods and predicted how it would do from its 8 similar games. Every figure here, including Elminage ORIGINAL - Priestess of Darkness and The Ring of the Gods's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 56k–141k
best case 300k (Legend of Grimrock 2)
Games like Elminage ORIGINAL - Priestess of Darkness and The Ring of the Gods

A typical game among these

≈ 56k–141k copies

≈ $484k–$1.5M after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

Best case: Legend of Grimrock 2 at ≈ 229k–372k copies, ≈ $1.5M–$4.1M after Steam's cut.

The genre you'd be entering
These games
The similar games share Dungeon Crawler (7 of 8) and Grid-Based Movement (5 of 8).
The winners
Winners here lead with Dungeon Crawler + Grid-Based Movement, priced around $24.
When they shipped
The similar games span 2014 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Labyrinth of Refrain: Coven of Dusk
2018
Est. copies
≈ 45k–72k
SteamSpy 50k–100k
Est. revenue
$612k–$1.6M after Steam's cut $1.1M–$2.5M before Steam's cut
$49.99
1k reviews
Very Positive
Etrian Odyssey HD
2023
Est. copies
≈ 36k–58k
SteamSpy 50k–100k
Est. revenue
$392k–$1.1M after Steam's cut $714k–$1.6M before Steam's cut
$39.99
1k reviews
Very Positive
The Bard's Tale Trilogy
2018
Est. copies
≈ 47k–77k
SteamSpy 50k–100k
Est. revenue
$196k–$526k after Steam's cut $356k–$809k before Steam's cut
$14.99
2k reviews
Very Positive
StarCrawlers
2017
Est. copies
≈ 31k–50k
SteamSpy 50k–100k
Est. revenue
$170k–$457k after Steam's cut $309k–$703k before Steam's cut
$19.99
899 reviews
Very Positive
Might & Magic X - Legacy
2014
Est. copies
≈ 192k–312k
2.3x vs typical
SteamSpy 200k–500k
Est. revenue
$1.6M–$4.3M after Steam's cut $2.9M–$6.6M before Steam's cut
$29.99
3k reviews
Mixed
RPGTurn-Based
ADOM (Ancient Domains Of Mystery)
2015
Est. copies
≈ 79k–128k
SteamSpy 20k–50k
Est. revenue
$325k–$875k after Steam's cut $591k–$1.3M before Steam's cut
$14.99
2k reviews
Very Positive
Traditional RoguelikeCRPG
Legend of Grimrock 2
2014
Est. copies
≈ 229k–372k
2.7x vs typical
SteamSpy 200k–500k
Est. revenue
$1.5M–$4.1M after Steam's cut $2.7M–$6.2M before Steam's cut
$23.99
4k reviews
Very Positive
Dungeonmans
2014
Est. copies
≈ 69k–112k
SteamSpy 100k–200k
Est. revenue
$285k–$766k after Steam's cut $518k–$1.2M before Steam's cut
$14.99
1k reviews
Very Positive
Traditional RoguelikeRogue-like

Sizing up your own game? See how many copies games in its genre usually sell before you build it.