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How many copies did NEXT JUMP: Shmup Tactics sell?

Estimated copies sold
≈ 12k–20k
$13k–$36k after Steam's cut $24k–$55k before the cut
from 350 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left NEXT JUMP: Shmup Tactics out and predicted the genre from its 8 similar games. Every figure here, including NEXT JUMP: Shmup Tactics's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 833k–1.3M
best case 8.2M (Slay the Spire)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 833k–1.3M copies
≈ $5.7M–$13.4M after Steam's cut
from ~26k reviews
Best case
≈ 6.2M–10.1M copies
Slay the Spire · ≈ $42.8M–$115.2M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Rogue-like (6 of 8) and Turn-Based (4 of 8).
The winners
Winners here lead with Rogue-like, priced around $25. The breakout hits carry Card Game + Roguelike Deckbuilder + Deckbuilding; a typical game here doesn't.
The era
The games you compared span 2016 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Balatro
2024
Est. copies
≈ 4.7M–7.6M
7.4x vs typical
SteamSpy 2M–5M
Est. revenue
$19.4M–$52.1M after Steam's cut $35.2M–$80.1M before the cut
$14.99
196k reviews
Overwhelmingly Positive
Battle Brothers
2017
Est. copies
≈ 973k–1.6M
SteamSpy 1M–2M
Est. revenue
$8.0M–$21.6M after Steam's cut $14.6M–$33.2M before the cut
$29.99
28k reviews
Very Positive
StrategyRPG
Wildermyth
2021
Est. copies
≈ 451k–733k
SteamSpy 1M–2M
Est. revenue
$3.1M–$8.3M after Steam's cut $5.6M–$12.8M before the cut
$24.99
18k reviews
Very Positive
Party-Based RPGChoices Matter
Slay the Spire
2019
Est. copies
≈ 6.2M–10.1M
8.2x vs typical
SteamSpy 5M–10M
Est. revenue
$42.8M–$115.2M after Steam's cut $77.9M–$177.2M before the cut
$24.99
216k reviews
Overwhelmingly Positive
Darkest Dungeon®
2016
Est. copies
≈ 6.4M–10.4M
6.1x vs typical
SteamSpy 2M–5M
Est. revenue
$44.1M–$118.7M after Steam's cut $80.3M–$182.6M before the cut
$24.99
161k reviews
Very Positive
Turn-Based CombatDark Fantasy
For The King
2018
Est. copies
≈ 1.3M–2.2M
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
$7.3M–$19.6M after Steam's cut $13.2M–$30.1M before the cut
$19.99
44k reviews
Very Positive
RPGOnline Co-Op
Darkest Dungeon® II
2023
Est. copies
≈ 635k–1.0M
SteamSpy 1M–2M
Est. revenue
$7.0M–$18.8M after Steam's cut $12.7M–$28.9M before the cut
$39.99
26k reviews
Mostly Positive
Into the Breach
2018
Est. copies
≈ 672k–1.1M
SteamSpy 1M–2M
Est. revenue
$2.8M–$7.4M after Steam's cut $5.0M–$11.5M before the cut
$14.99
22k reviews
Very Positive
StrategyTurn-Based Strategy

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