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How many copies did Colony Ship: A Post-Earth Role Playing Game sell?

Estimated copies sold
≈ 107k–173k
$1.2M–$3.2M after Steam's cut $2.1M–$4.8M before Steam's cut
from 4k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Colony Ship: A Post-Earth Role Playing Game and predicted how it would do from its 8 similar games. Every figure here, including Colony Ship: A Post-Earth Role Playing Game's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 349k–697k
best case 9.3M (Divinity: Original Sin 2 - Definitive Edition)
Games like Colony Ship: A Post-Earth Role Playing Game

A typical game among these

≈ 349k–697k copies

≈ $3.2M–$9.9M after Steam's cut

from ~15k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Divinity: Original Sin 2 - Definitive Edition at ≈ 7.1M–11.5M copies, ≈ $87.8M–$236.1M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 5k reviews in their first month; the range was 2k to 10k.
The genre you'd be entering
These games
The similar games share Fantasy (5 of 8) and Story Rich (5 of 8).
The winners
Winners here lead with Character Customization + Story Rich, priced around $47. The breakout hits carry Character Customization + Turn-Based Strategy + Cinematic; a typical game here doesn't.
When they shipped
The similar games span 2014 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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SteamSpy 1M–2M
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3.3x vs typical
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TROUBLESHOOTER: Abandoned Children
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1.5x vs typical
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≈ 7.1M–11.5M
14x vs typical
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Overwhelmingly Positive
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