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How many copies did Hand Simulator sell?

Estimated copies sold
≈ 1.2M–2.0M
$1.0M–$2.8M after Steam's cut $1.9M–$4.2M before Steam's cut
from 36k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Hand Simulator and predicted how it would do from its 8 similar games. Every figure here, including Hand Simulator's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.6M–1.9M
best case 12.2M (VRChat)
Games like Hand Simulator

A typical game among these

≈ 1.6M–1.9M copies

≈ $14.5M–$15.1M after Steam's cut

from ~49k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: VRChat at ≈ 9.3M–15.1M copies. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 18k reviews in their first month; the range was 6k to 73k.
The genre you'd be entering
These games
The similar games share Simulation (6 of 8) and VR (5 of 8).
The winners
Winners here lead with Fishing + Simulation, priced around $60. The breakout hits carry Free to Play + Realistic + Massively Multiplayer; a typical game here doesn't.
When they shipped
The similar games span 2017 to 2026, and 1 of the 7 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Fishing Planet
2017
Est. copies
≈ 2.7M–4.3M
1.6x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
78k reviews
Very Positive
FishingFree to Play
VRChat
2017
Est. copies
≈ 9.3M–15.1M
5.5x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
269k reviews
Mostly Positive
VRFree to Play
Rec Room
2021
Est. copies
≈ 2.1M–3.4M
1.7x vs typical
SteamSpy 2M–5M
Est. revenue
Free
Free
84k reviews
Very Positive
Free to PlayVR
SteamVR
unreleased
Est. copies
≈ 2.2M–3.5M
1.8x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
87k reviews
Very Positive
VRSoftware
F1® 2020
2020
Est. copies
≈ 990k–1.6M
SteamSpy 1M–2M
Est. revenue
Free
Free
40k reviews
Very Positive
RacingSimulation
Microsoft Flight Simulator (2020) 40th Anniversary Edition
2026
Est. copies
≈ 1.8M–2.9M
1.5x vs typical
SteamSpy 2M–5M
Est. revenue
$29.9M–$80.5M after Steam's cut $54.4M–$123.8M before Steam's cut
$59.99
73k reviews
Mostly Positive
SimulationFlight
PC Building Simulator
2019
Est. copies
≈ 1.5M–2.5M
SteamSpy 1M–2M
Est. revenue
$8.4M–$22.5M after Steam's cut $15.2M–$34.6M before Steam's cut
$19.99
53k reviews
Very Positive
SimulationEducation
DiRT Rally 2.0
2019
Est. copies
≈ 1.4M–2.3M
SteamSpy 1M–2M
Est. revenue
$7.7M–$20.7M after Steam's cut $14.0M–$31.8M before Steam's cut
$19.99
49k reviews
Very Positive
RacingAutomobile Sim

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