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How many copies did SOULS sell?

Estimated copies sold
≈ 5k–8k
$11k–$30k after Steam's cut $20k–$46k before Steam's cut
from 147 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid SOULS and predicted how it would do from its 8 similar games. Every figure here, including SOULS's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 163k–520k
best case 635k (Until Then)
Games like SOULS

A typical game among these

≈ 163k–520k copies

≈ $1.0M–$2.7M after Steam's cut

from ~6k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Until Then at ≈ 484k–786k copies, ≈ $2.7M–$7.1M after Steam's cut.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 691 to 2k.
The genre you'd be entering
These games
The similar games share Story Rich (8 of 8) and Visual Novel (7 of 8).
The winners
Winners here lead with Visual Novel + Emotional, priced around $20.
When they shipped
The similar games span 2015 to 2024, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

eden*
2015
Est. copies
≈ 257k–418k
SteamSpy 100k–200k
Est. revenue
$1.4M–$3.8M after Steam's cut $2.6M–$5.8M before Steam's cut
$19.99
5k reviews
Overwhelmingly Positive
Visual NovelAnime
Until Then
2024
Est. copies
≈ 484k–786k
3.2x vs typical
SteamSpy 100k–200k
Est. revenue
$2.7M–$7.1M after Steam's cut $4.8M–$11.0M before Steam's cut
$19.99
19k reviews
Overwhelmingly Positive
Visual NovelPixel Graphics
NEKOPARA Vol. 2
2016
Est. copies
≈ 535k–870k
2.1x vs typical
SteamSpy 500k–1M
Est. revenue
$1.5M–$4.0M after Steam's cut $2.7M–$6.1M before Steam's cut
$9.99
13k reviews
Overwhelmingly Positive
AnimeSexual Content
Umineko When They Cry - Question Arcs
2016
Est. copies
≈ 120k–195k
SteamSpy 20k–50k
Est. revenue
$825k–$2.2M after Steam's cut $1.5M–$3.4M before Steam's cut
$24.99
3k reviews
Overwhelmingly Positive
Great SoundtrackVisual Novel
Higurashi When They Cry Hou - Ch.1 Onikakushi
2015
Est. copies
≈ 334k–543k
SteamSpy 200k–500k
Est. revenue
Free
Free
7k reviews
Overwhelmingly Positive
Visual NovelMystery
fault - milestone two side:above
2015
Est. copies
≈ 125k–203k
SteamSpy 50k–100k
Est. revenue
$516k–$1.4M after Steam's cut $939k–$2.1M before Steam's cut
$14.99
3k reviews
Overwhelmingly Positive
Visual NovelAnime
KinitoPET
2024
Est. copies
≈ 367k–596k
2.4x vs typical
SteamSpy 200k–500k
Est. revenue
$604k–$1.6M after Steam's cut $1.1M–$2.5M before Steam's cut
$5.99
15k reviews
Very Positive
GINKA
2023
Est. copies
≈ 70k–114k
SteamSpy 100k–200k
Est. revenue
$445k–$1.2M after Steam's cut $809k–$1.8M before Steam's cut
$22.99
3k reviews
Very Positive
Visual NovelAnime

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