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How many copies did Breaking Good sell?

Estimated copies sold
≈ 6k–9k
$3k–$8k after Steam's cut $6k–$13k before Steam's cut
from 162 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Breaking Good and predicted how it would do from its 8 similar games. Every figure here, including Breaking Good's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 596k–1.5M
best case 9.4M (Kerbal Space Program)
Games like Breaking Good

A typical game among these

≈ 596k–1.5M copies

≈ $4.0M–$19.8M after Steam's cut

from ~25k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

Best case: Kerbal Space Program at ≈ 7.2M–11.7M copies, ≈ $79.0M–$212.3M after Steam's cut.

What their first month looked like
About half the games that made it here had over 11k reviews in their first month; the range was 4 to 23k.
The genre you'd be entering
These games
The similar games share Simulation (6 of 8) and Sandbox (5 of 8).
The winners
Winners here lead with Space + Simulation, priced around $40.
When they shipped
The similar games span 2015 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Kerbal Space Program
2015
Est. copies
≈ 7.2M–11.7M
5.8x vs typical
SteamSpy 2M–5M
Est. revenue
$79.0M–$212.3M after Steam's cut $143.6M–$326.6M before Steam's cut
$39.99
147k reviews
Overwhelmingly Positive
SpaceSimulation
Moving Letters
2020
Est. copies
≈ 1k–2k
too small to compare
SteamSpy under 20k
Est. revenue
$311–$835 after Steam's cut $565–$1k before Steam's cut
$0.99
46 reviews
Mixed
LogicWord Game
while True: learn()
2019
Est. copies
≈ 237k–386k
SteamSpy 500k–1M
Est. revenue
$848k–$2.3M after Steam's cut $1.5M–$3.5M before Steam's cut
$12.99
8k reviews
Very Positive
ProgrammingSimulation
Universe Sandbox
2015
Est. copies
≈ 1.6M–2.6M
SteamSpy 1M–2M
Est. revenue
$13.0M–$35.0M after Steam's cut $23.6M–$53.8M before Steam's cut
$29.99
32k reviews
Overwhelmingly Positive
SandboxSpace
SpaceEngine
2019
Est. copies
≈ 480k–779k
SteamSpy 500k–1M
Est. revenue
$4.0M–$10.6M after Steam's cut $7.2M–$16.4M before Steam's cut
$29.99
17k reviews
Overwhelmingly Positive
Early AccessOpen World
Cell to Singularity - Evolution Never Ends
2021
Est. copies
≈ 698k–1.1M
SteamSpy 1M–2M
Est. revenue
Free
Free
28k reviews
Very Positive
ClickerFree to Play
Eco
2018
Est. copies
≈ 428k–696k
SteamSpy 500k–1M
Est. revenue
$3.5M–$9.5M after Steam's cut $6.4M–$14.6M before Steam's cut
$29.99
14k reviews
Very Positive
Early AccessSimulation
Rocksmith® 2014 Edition REMASTERED LEARN & PLAY
2024
Est. copies
≈ 629k–1.0M
SteamSpy 500k–1M
Est. revenue
$1.7M–$4.6M after Steam's cut $3.1M–$7.1M before Steam's cut
$9.99
25k reviews
Very Positive
MusicEducation

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