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How many copies did Killing Time sell?

Estimated copies sold
≈ 40k–66k
from 1k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Killing Time and predicted how it would do from its 8 similar games. Every figure here, including Killing Time's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 4.4M–10.1M
best case 40.7M (Wallpaper Engine)
Games like Killing Time

A typical game among these

≈ 4.4M–10.1M copies

≈ $4.0M–$40.1M after Steam's cut

from ~171k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Wallpaper Engine at ≈ 31.0M–50.3M copies, ≈ $42.5M–$114.3M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Anime (6 of 8) and Female Protagonist (3 of 8).
The winners
Winners here lead with Mature + Utilities, priced around $5. The breakout hits carry Utilities + Software + Design & Illustration; a typical game here doesn't.
When they shipped
None of the similar games shipped in the last two years; the newest is from 2021. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Helltaker
2020
Est. copies
≈ 3.2M–5.2M
SteamSpy 2M–5M
Est. revenue
Free
Free
128k reviews
Overwhelmingly Positive
Free to PlayCute
NARAKA: BLADEPOINT
2021
Est. copies
≈ 7.5M–12.2M
1.8x vs typical
SteamSpy 10M–20M
Est. revenue
Free
Free
303k reviews
Mostly Positive
Battle RoyaleMultiplayer
Devil May Cry 5
2019
Est. copies
≈ 4.9M–8.0M
SteamSpy 5M–10M
Est. revenue
$40.6M–$109.2M after Steam's cut $73.9M–$168.0M before Steam's cut
$29.99
171k reviews
Overwhelmingly Positive
ActionHack and Slash
VRChat
2017
Est. copies
≈ 9.3M–15.1M
1.6x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
269k reviews
Mostly Positive
VRFree to Play
Wallpaper Engine
2018
Est. copies
≈ 31.0M–50.3M
6.0x vs typical
SteamSpy 20M–50M
Est. revenue
$42.5M–$114.3M after Steam's cut $77.3M–$175.9M before Steam's cut
$4.99
1.0M reviews
Overwhelmingly Positive
MatureUtilities
Muse Dash
2019
Est. copies
≈ 3.5M–5.7M
SteamSpy 2M–5M
Est. revenue
$2.9M–$7.8M after Steam's cut $5.3M–$12.0M before Steam's cut
$2.99
122k reviews
Very Positive
MusicRhythm
Doki Doki Literature Club!
2017
Est. copies
≈ 7.9M–12.8M
SteamSpy 5M–10M
Est. revenue
Free
Free
229k reviews
Overwhelmingly Positive
Mirror
2018
Est. copies
≈ 2.6M–4.1M
SteamSpy 2M–5M
Est. revenue
$1.4M–$3.8M after Steam's cut $2.5M–$5.8M before Steam's cut
$1.99
84k reviews
Overwhelmingly Positive
Sexual ContentNudity

Sizing up your own game? See how many copies games in its genre usually sell before you build it.