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wishvane

How many copies did Dungeons & Treasure VR sell?

Estimated copies sold
≈ 3k–4k
$15k–$40k after Steam's cut $27k–$61k before the cut
from 78 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Dungeons & Treasure VR out and predicted the genre from its 8 similar games. Every figure here, including Dungeons & Treasure VR's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2k–3k
best case 112k (Legend of Dungeon)

2 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 2k–3k copies
≈ $12k–$16k after Steam's cut
from ~71 reviews
Best case
≈ 85k–139k copies
Legend of Dungeon · ≈ $234k–$630k after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Dungeon Crawler (7 of 8) and VR (7 of 8).
The winners
Winners here lead with Action Roguelike + Dungeon Crawler, priced around $15. The breakout hits carry Swordplay + Moddable + Sandbox; a typical game here doesn't.
The era
The games you compared span 2013 to 2023, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Uberlaufer
2021
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$5k–$14k after Steam's cut $10k–$22k before the cut
$10.00
78 reviews
Very Positive
VRWorld War II
Boxing Champion
2023
Est. copies
≈ 48–78
too small to compare
SteamSpy under 20k
Est. revenue
$36–$98 after Steam's cut $66–$151 before the cut
$2.77
2 reviews
2 user reviews
CasualAction
Soul Scathe
2022
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$8k–$21k after Steam's cut $14k–$32k before the cut
$19.99
59 reviews
Mostly Positive
ActionRPG
Brutal Wizardry
2021
Est. copies
≈ 174–282
too small to compare
SteamSpy under 20k
Est. revenue
$956–$3k after Steam's cut $2k–$4k before the cut
$19.99
7 reviews
7 user reviews
VRMagic
Spectro
2020
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$7k–$19k after Steam's cut $13k–$29k before the cut
$14.99
64 reviews
Very Positive
IndieAction
Marshmallow Melee
2017
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$11k–$31k after Steam's cut $21k–$48k before the cut
$14.99
81 reviews
Very Positive
StrategyIndie
Battle Talent
2023
Est. copies
≈ 30k–49k
18x vs typical
SteamSpy 20k–50k
Est. revenue
$165k–$444k after Steam's cut $301k–$684k before the cut
$19.99
1k reviews
Mostly Positive
VRSwordplay
Legend of Dungeon
2013
Est. copies
≈ 85k–139k
23x vs typical
SteamSpy 200k–500k
Est. revenue
$234k–$630k after Steam's cut $426k–$969k before the cut
$9.99
2k reviews
Mostly Positive
Action RoguelikeRogue-like

Sizing up your own game? See what its genre can realistically do before you build it.