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How many copies did Battlestations: Midway sell?

Estimated copies sold
≈ 62k–100k
$119k–$319k after Steam's cut $216k–$490k before Steam's cut
from 976 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Battlestations: Midway and predicted how it would do from its 8 similar games. Every figure here, including Battlestations: Midway's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 101k–217k
best case 214k (Cold Waters)
Games like Battlestations: Midway

A typical game among these

≈ 101k–217k copies

≈ $819k–$1.5M after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Cold Waters at ≈ 163k–265k copies, ≈ $1.8M–$4.8M after Steam's cut.

The genre you'd be entering
These games
The similar games share Naval (8 of 8) and Simulation (8 of 8).
The winners
Winners here lead with Simulation + Naval Combat, priced around $40.
When they shipped
The similar games span 2008 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

War on the Sea
2021
Est. copies
≈ 81k–131k
SteamSpy 50k–100k
Est. revenue
$890k–$2.4M after Steam's cut $1.6M–$3.7M before Steam's cut
$39.99
3k reviews
Mostly Positive
StrategySimulation
Cold Waters
2017
Est. copies
≈ 163k–265k
1.8x vs typical
SteamSpy 100k–200k
Est. revenue
$1.8M–$4.8M after Steam's cut $3.3M–$7.4M before Steam's cut
$39.99
5k reviews
Very Positive
SimulationNaval Combat
Atlantic Fleet
2016
Est. copies
≈ 65k–106k
SteamSpy 50k–100k
Est. revenue
$180k–$484k after Steam's cut $327k–$744k before Steam's cut
$9.99
2k reviews
Very Positive
Naval CombatStrategy
Silent Hunter® III
2008
Est. copies
≈ 167k–271k
SteamSpy 200k–500k
Est. revenue
$458k–$1.2M after Steam's cut $832k–$1.9M before Steam's cut
$9.99
3k reviews
Very Positive
Naval CombatSimulation
Wolfpack
2019
Est. copies
≈ 61k–98k
SteamSpy 50k–100k
Est. revenue
$583k–$1.6M after Steam's cut $1.1M–$2.4M before Steam's cut
$34.99
2k reviews
Very Positive
SimulationNaval Combat
Battlestations Pacific
2009
Est. copies
≈ 165k–268k
SteamSpy 200k–500k
Est. revenue
Free
Free
3k reviews
Mostly Positive
World War IIStrategy
Silent Hunter 5®: Battle of the Atlantic
2010
Est. copies
≈ 160k–260k
SteamSpy 100k–200k
Est. revenue
$440k–$1.2M after Steam's cut $800k–$1.8M before Steam's cut
$9.99
3k reviews
Mixed
SimulationNaval Combat
Steel Ocean
2015
Est. copies
≈ 217k–353k
1.7x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
4k reviews
Mixed
Free to PlayNaval Combat

Sizing up your own game? See how many copies games in its genre usually sell before you build it.