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How many copies did Beasts of Bermuda sell?

Estimated copies sold
≈ 297k–482k
$1.6M–$4.4M after Steam's cut $3.0M–$6.7M before Steam's cut
from 10k reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Beasts of Bermuda and predicted how it would do from its 8 similar games. Every figure here, including Beasts of Bermuda's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 224k–252k
best case 7.8M (The Isle)
Games like Beasts of Bermuda

A typical game among these

≈ 224k–252k copies

≈ $1.0M–$1.4M after Steam's cut

from ~5k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: The Isle at ≈ 5.9M–9.6M copies, ≈ $32.6M–$87.7M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 4k reviews in their first month; the range was 967 to 7k.
The genre you'd be entering
These games
The similar games share Dinosaurs (6 of 8) and Simulation (6 of 8).
The winners
Winners here lead with Dinosaurs + Simulation, priced around $45. The breakout hits carry Management + Singleplayer; a typical game here doesn't.
When they shipped
The similar games span 2015 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Curious Expedition 2
2021
Est. copies
≈ 103k–167k
SteamSpy 500k–1M
Est. revenue
$566k–$1.5M after Steam's cut $1.0M–$2.3M before Steam's cut
$19.99
4k reviews
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AdventureSimulation
The Isle
2015
Est. copies
≈ 5.9M–9.6M
27x vs typical
SteamSpy 500k–1M
Est. revenue
$32.6M–$87.7M after Steam's cut $59.3M–$134.9M before Steam's cut
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122k reviews
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DinosaursSurvival
The Wandering Village
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Est. copies
≈ 211k–342k
1.9x vs typical
SteamSpy 200k–500k
Est. revenue
$1.7M–$4.7M after Steam's cut $3.2M–$7.2M before Steam's cut
$29.99
8k reviews
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Early AccessBuilding
Jurassic World Evolution 2
2021
Est. copies
≈ 1.2M–1.9M
10x vs typical
SteamSpy 1M–2M
Est. revenue
$19.3M–$51.9M after Steam's cut $35.1M–$79.9M before Steam's cut
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DinosaursBuilding
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2016
Est. copies
≈ 188k–305k
SteamSpy 200k–500k
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$774k–$2.1M after Steam's cut $1.4M–$3.2M before Steam's cut
$14.99
5k reviews
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ExplorationRogue-like
Dinosaur Hunt
2015
Est. copies
≈ 192k–312k
SteamSpy 200k–500k
Est. revenue
$52k–$140k after Steam's cut $95k–$216k before Steam's cut
$0.99
4k reviews
Mixed
DinosaursAction
Animal Revolt Battle Simulator
2022
Est. copies
≈ 170k–277k
1.5x vs typical
SteamSpy 200k–500k
Est. revenue
$703k–$1.9M after Steam's cut $1.3M–$2.9M before Steam's cut
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IndieSandbox
Jurassic World Evolution
2018
Est. copies
≈ 1.7M–2.7M
12x vs typical
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Est. revenue
$20.8M–$55.9M after Steam's cut $37.8M–$86.1M before Steam's cut
$44.99
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Very Positive
BuildingDinosaurs

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