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wishvane

How many copies did Indecision. sell?

Estimated copies sold
≈ 20k–32k
$16k–$43k after Steam's cut $29k–$66k before the cut
from 642 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Indecision. out and predicted the genre from its 8 similar games. Every figure here, including Indecision.'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 23k–90k
best case 1.4M (The Beginner's Guide)
The Exploration genre

5 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 23k–90k copies
≈ $71k–$215k after Steam's cut
from ~1k reviews
Best case
≈ 1.1M–1.8M copies
The Beginner's Guide · ≈ $3.0M–$8.0M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
The launch
The games that made it here had roughly 56 to 215 reviews in their first month.
Under about 100 in month one, almost nothing recovers.
Your set
Your set clusters on Exploration (4 of 8) and Walking Simulator (4 of 8).
The winners
Winners here lead with Story Rich + Walking Simulator, priced around $10. The breakout hits carry Story Rich + Narration + First-Person; a typical game here doesn't.
The era
The games you compared span 2009 to 2021, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

The Good Time Garden
2019
Est. copies
≈ 84k–136k
2.8x vs typical
SteamSpy 100k–200k
Est. revenue
Free
Free
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Free to PlayIndie
The Path
2009
Est. copies
≈ 54k–88k
SteamSpy 100k–200k
Est. revenue
$149k–$401k after Steam's cut $271k–$616k before the cut
$9.99
1k reviews
Mostly Positive
The Beginner's Guide
2015
Est. copies
≈ 1.1M–1.8M
22x vs typical
SteamSpy 500k–1M
Est. revenue
$3.0M–$8.0M after Steam's cut $5.4M–$12.3M before the cut
$9.99
23k reviews
Very Positive
Ayahuasca
2020
Est. copies
≈ 11k–17k
SteamSpy 20k–50k
Est. revenue
$38k–$102k after Steam's cut $69k–$156k before the cut
$12.99
401 reviews
Very Positive
CasualExploration
Thirty Flights of Loving
2012
Est. copies
≈ 98k–160k
1.8x vs typical
SteamSpy 200k–500k
Est. revenue
$135k–$363k after Steam's cut $245k–$558k before the cut
$4.99
2k reviews
Mixed
First-PersonExperimental
Heal
2020
Est. copies
≈ 22k–35k
SteamSpy 100k–200k
Est. revenue
$42k–$112k after Steam's cut $76k–$172k before the cut
$6.99
820 reviews
Very Positive
AdventureIndie
Etherborn
2019
Est. copies
≈ 13k–21k
SteamSpy 50k–100k
Est. revenue
$61k–$163k after Steam's cut $110k–$251k before the cut
$16.99
451 reviews
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IndieGreat Soundtrack
Titan Chaser
2021
Est. copies
≈ 26k–42k
SteamSpy under 20k
Est. revenue
$36k–$96k after Steam's cut $65k–$148k before the cut
$4.99
1k reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.