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How many copies did Holomento sell?

Estimated copies sold
≈ 5k–7k
$25k–$67k after Steam's cut $45k–$103k before Steam's cut
from 182 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Holomento and predicted how it would do from its 8 similar games. Every figure here, including Holomento's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2k–14k
best case 11.5M (Risk of Rain 2)
Games like Holomento

A typical game among these

≈ 2k–14k copies

≈ $6k–$33k after Steam's cut

from ~143 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

3 of the 8 similar games are hits.

Best case: Risk of Rain 2 at ≈ 8.8M–14.2M copies, ≈ $60.2M–$161.9M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 204 reviews in their first month; the range was 32 to 103k.
The genre you'd be entering
These games
The similar games share Action Roguelike (7 of 8) and Looter Shooter (7 of 8).
The winners
Winners here lead with Action Roguelike + Looter Shooter, priced around $17. The breakout hits carry Multiplayer + Rogue-like + Early Access; a typical game here doesn't.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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218x vs typical
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Sizing up your own game? See how many copies games in its genre usually sell before you build it.