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How many copies did Blackout Z: Slaughterhouse Edition sell?

Estimated copies sold
≈ 67k–108k
$92k–$246k after Steam's cut $166k–$379k before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Blackout Z: Slaughterhouse Edition out and predicted the genre from its 8 similar games. Every figure here, including Blackout Z: Slaughterhouse Edition's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4.5M–7.0M
best case 29.5M (Among Us)
The Sandbox genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 4.5M–7.0M copies
≈ $28.4M–$46.1M after Steam's cut
from ~101k reviews
Best case
≈ 22.5M–36.5M copies
Among Us · ≈ $30.8M–$82.9M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Sandbox (3 of 8) and Survival (3 of 8).
The winners
Winners here lead with Survival, priced around $20. The breakout hits carry Survival + Social Deduction + Online Co-Op; a typical game here doesn't.
The era
The games you compared span 2012 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

RimWorld
2018
Est. copies
≈ 7.4M–12.0M
2.4x vs typical
SteamSpy 5M–10M
Est. revenue
$71.1M–$191.2M after Steam's cut $129.3M–$294.2M before the cut
$34.99
243k reviews
Overwhelmingly Positive
Colony SimBase-Building
Among Us
2018
Est. copies
≈ 22.5M–36.5M
7.3x vs typical
SteamSpy 20M–50M
Est. revenue
$30.8M–$82.9M after Steam's cut $56.1M–$127.5M before the cut
$4.99
739k reviews
Very Positive
MultiplayerSocial Deduction
Enter the Gungeon
2016
Est. copies
≈ 3.6M–5.8M
SteamSpy 2M–5M
Est. revenue
$14.7M–$39.6M after Steam's cut $26.8M–$61.0M before the cut
$14.99
89k reviews
Overwhelmingly Positive
Bullet HellAction Roguelike
Hotline Miami
2012
Est. copies
≈ 6.6M–10.7M
SteamSpy 2M–5M
Est. revenue
$18.0M–$48.4M after Steam's cut $32.8M–$74.5M before the cut
$9.99
126k reviews
Overwhelmingly Positive
Great SoundtrackViolent
Last Epoch
2024
Est. copies
≈ 2.8M–4.6M
SteamSpy 20M–50M
Est. revenue
$27.3M–$73.4M after Steam's cut $49.7M–$113.0M before the cut
$34.99
118k reviews
Mostly Positive
Action RPGLoot
Don't Starve
2013
Est. copies
≈ 5.9M–9.6M
SteamSpy 2M–5M
Est. revenue
$16.2M–$43.5M after Steam's cut $29.4M–$66.9M before the cut
$9.99
113k reviews
Overwhelmingly Positive
SurvivalOpen World Survival Craft
Hotline Miami 2: Wrong Number
2015
Est. copies
≈ 3.7M–6.0M
SteamSpy 2M–5M
Est. revenue
$15.1M–$40.7M after Steam's cut $27.5M–$62.7M before the cut
$14.99
79k reviews
Very Positive
Great SoundtrackGore
Prison Architect
2015
Est. copies
≈ 3.4M–5.5M
SteamSpy 5M–10M
Est. revenue
$28.2M–$75.7M after Steam's cut $51.2M–$116.5M before the cut
$29.99
74k reviews
Very Positive
SimulationBuilding

Sizing up your own game? See what its genre can realistically do before you build it.