Sign in
wishvane

How many copies did HARDCORE MECHA sell?

Estimated copies sold
≈ 77k–125k
$424k–$1.1M after Steam's cut $772k–$1.8M before the cut
from 3k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left HARDCORE MECHA out and predicted the genre from its 8 similar games. Every figure here, including HARDCORE MECHA's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 293k–1.0M
best case 1.4M (Trailmakers)
The Base-Building genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 293k–1.0M copies
≈ $1.2M–$6.6M after Steam's cut
from ~9k reviews
Best case
≈ 1.1M–1.8M copies
Trailmakers · ≈ $7.4M–$20.0M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Base-Building (3 of 8) and RTS (3 of 8).
The winners
Winners here lead with Space + Action-Adventure, priced around $25.
The era
The games you compared span 2013 to 2021, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

CryoFall
2021
Est. copies
≈ 160k–260k
SteamSpy 200k–500k
Est. revenue
$880k–$2.4M after Steam's cut $1.6M–$3.6M before the cut
$19.99
6k reviews
Mostly Positive
Colony SimCrafting
Trailmakers
2019
Est. copies
≈ 1.1M–1.8M
4.1x vs typical
SteamSpy 1M–2M
Est. revenue
$7.4M–$20.0M after Steam's cut $13.5M–$30.7M before the cut
$24.99
38k reviews
Very Positive
SpaceAction
AirMech
2018
Est. copies
≈ 330k–536k
SteamSpy 1M–2M
Est. revenue
Free
Free
11k reviews
Very Positive
Free to PlayStrategy
Airships: Conquer the Skies
2018
Est. copies
≈ 199k–323k
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.7M before the cut
$24.99
7k reviews
Overwhelmingly Positive
Vehicular Combat4X
Planetary Annihilation: TITANS
2015
Est. copies
≈ 678k–1.1M
1.6x vs typical
SteamSpy 500k–1M
Est. revenue
$5.6M–$15.0M after Steam's cut $10.2M–$23.1M before the cut
$29.99
15k reviews
Very Positive
RTSStrategy
ORION: Prelude
2013
Est. copies
≈ 1.5M–2.4M
3.1x vs typical
SteamSpy 1M–2M
Est. revenue
$401k–$1.1M after Steam's cut $729k–$1.7M before the cut
$0.99
28k reviews
Mostly Positive
DinosaursAction
Brigador: Up-Armored Edition
2016
Est. copies
≈ 231k–376k
SteamSpy 200k–500k
Est. revenue
$1.6M–$4.3M after Steam's cut $2.9M–$6.6M before the cut
$24.99
6k reviews
Very Positive
Rusted Warfare - RTS
2017
Est. copies
≈ 256k–416k
SteamSpy 200k–500k
Est. revenue
$351k–$944k after Steam's cut $638k–$1.5M before the cut
$4.99
7k reviews
Overwhelmingly Positive
RTSStrategy

Sizing up your own game? See what its genre can realistically do before you build it.