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wishvane

How many copies did Smalland: Survive the Wilds sell?

Estimated copies sold
≈ 248k–403k
$2.4M–$6.4M after Steam's cut $4.3M–$9.9M before the cut
from 10k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Smalland: Survive the Wilds out and predicted the genre from its 8 similar games. Every figure here, including Smalland: Survive the Wilds's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 13.0M–16.9M
best case 34.9M (ARK: Survival Evolved)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 13.0M–16.9M copies
≈ $142.0M–$195.2M after Steam's cut
from ~424k reviews
Best case
≈ 26.6M–43.2M copies
ARK: Survival Evolved · ≈ $109.6M–$294.7M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Survival (8 of 8) and Open World (7 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $15.
The era
The games you compared span 2017 to 2026, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

ASTRONEER
2019
Est. copies
≈ 4.0M–6.5M
too small to compare
SteamSpy 2M–5M
Est. revenue
$32.9M–$88.6M after Steam's cut $59.9M–$136.3M before the cut
$29.99
139k reviews
Very Positive
MultiplayerOpen World
Subnautica
2018
Est. copies
≈ 11.5M–18.6M
SteamSpy 5M–10M
Est. revenue
$94.5M–$254.0M after Steam's cut $171.8M–$390.8M before the cut
$29.99
377k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Palworld
2026
Est. copies
≈ 10.7M–17.3M
SteamSpy 50M–100M
Est. revenue
$88.0M–$236.6M after Steam's cut $160.0M–$363.9M before the cut
$29.99
445k reviews
Very Positive
Open WorldSurvival
Raft
2022
Est. copies
≈ 9.0M–14.7M
SteamSpy 10M–20M
Est. revenue
$49.6M–$133.3M after Steam's cut $90.1M–$205.0M before the cut
$19.99
376k reviews
Very Positive
SurvivalMultiplayer
7 Days to Die
2024
Est. copies
≈ 9.7M–15.7M
SteamSpy 10M–20M
Est. revenue
$119.8M–$322.1M after Steam's cut $217.8M–$495.5M before the cut
$44.99
403k reviews
Very Positive
SurvivalZombies
ARK: Survival Evolved
2017
Est. copies
≈ 26.6M–43.2M
1.8x vs typical
SteamSpy 20M–50M
Est. revenue
$109.6M–$294.7M after Steam's cut $199.3M–$453.4M before the cut
$14.99
773k reviews
Very Positive
Open World Survival CraftSurvival
Oxygen Not Included
2019
Est. copies
≈ 4.1M–6.7M
too small to compare
SteamSpy 2M–5M
Est. revenue
$28.2M–$75.9M after Steam's cut $51.4M–$116.8M before the cut
$24.99
143k reviews
Overwhelmingly Positive
Colony SimBase-Building
Valheim
2021
Est. copies
≈ 13.3M–21.7M
SteamSpy 10M–20M
Est. revenue
$73.4M–$197.2M after Steam's cut $133.4M–$303.4M before the cut
$19.99
538k reviews
Very Positive
Open World Survival CraftSurvival

Sizing up your own game? See what its genre can realistically do before you build it.