Sign in
wishvane

How many copies did Gaia Beyond sell?

Estimated copies sold
≈ 7k–11k
$27k–$73k after Steam's cut $49k–$112k before Steam's cut
from 264 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Gaia Beyond and predicted how it would do from its 8 similar games. Every figure here, including Gaia Beyond's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 705k–6.0M
best case 23.0M (No Man's Sky)
Games like Gaia Beyond

A typical game among these

≈ 705k–6.0M copies

≈ $8.3M–$67.6M after Steam's cut

from ~63k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: No Man's Sky at ≈ 17.5M–28.5M copies, ≈ $289.3M–$777.8M after Steam's cut.

What their first month looked like
About half the games that made it here had over 20k reviews in their first month; the range was 6k to 93k.
The genre you'd be entering
These games
The similar games share Space (8 of 8) and Open World (7 of 8).
The winners
Winners here lead with Open World + Open World Survival Craft, priced around $60.
When they shipped
The similar games span 2015 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Dyson Sphere Program
2021
Est. copies
≈ 2.3M–3.7M
SteamSpy 2M–5M
Est. revenue
$12.5M–$33.7M after Steam's cut $22.8M–$51.9M before Steam's cut
$19.99
92k reviews
Overwhelmingly Positive
AutomationSpace
No Man's Sky
2016
Est. copies
≈ 17.5M–28.5M
6.7x vs typical
SteamSpy 5M–10M
Est. revenue
$289.3M–$777.8M after Steam's cut $526.0M–$1196.6M before Steam's cut
$59.99
422k reviews
Very Positive
Open WorldOpen World Survival Craft
Elite Dangerous
2015
Est. copies
≈ 5.3M–8.5M
1.7x vs typical
SteamSpy 2M–5M
Est. revenue
$28.9M–$77.8M after Steam's cut $52.6M–$119.6M before Steam's cut
$19.99
108k reviews
Mostly Positive
Space SimSpace
Starfield
2023
Est. copies
≈ 4.4M–7.1M
2.8x vs typical
SteamSpy 2M–5M
Est. revenue
$59.8M–$160.9M after Steam's cut $108.8M–$247.5M before Steam's cut
$49.99
175k reviews
Mixed
SpaceSingleplayer
Hardspace: Shipbreaker
2022
Est. copies
≈ 557k–905k
SteamSpy 1M–2M
Est. revenue
$5.4M–$14.4M after Steam's cut $9.7M–$22.2M before Steam's cut
$34.99
22k reviews
Very Positive
SpaceSci-fi
SpaceEngine
2019
Est. copies
≈ 480k–779k
SteamSpy 500k–1M
Est. revenue
$4.0M–$10.6M after Steam's cut $7.2M–$16.4M before Steam's cut
$29.99
17k reviews
Overwhelmingly Positive
Early AccessOpen World
Avorion
2020
Est. copies
≈ 362k–588k
SteamSpy 500k–1M
Est. revenue
$2.5M–$6.7M after Steam's cut $4.5M–$10.3M before Steam's cut
$24.99
15k reviews
Very Positive
ExplorationSandbox
Empyrion - Galactic Survival
2020
Est. copies
≈ 854k–1.4M
SteamSpy 1M–2M
Est. revenue
$4.7M–$12.6M after Steam's cut $8.5M–$19.4M before Steam's cut
$19.99
34k reviews
Mostly Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.