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How many copies did MIRAGE sell?

Estimated copies sold
≈ 3k–6k
$5k–$13k after Steam's cut $8k–$19k before Steam's cut
from 112 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid MIRAGE and predicted how it would do from its 8 similar games. Every figure here, including MIRAGE's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 12k–20k
best case 22k (Paradiddle)
Games like MIRAGE

A typical game among these

≈ 12k–20k copies

≈ $37k–$170k after Steam's cut

from ~417 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

None of the 8 similar games are hits.

Best case: Paradiddle at ≈ 17k–28k copies, ≈ $117k–$314k after Steam's cut.

What their first month looked like
About half the games that made it here had over 161 reviews in their first month; the range was 98 to 324.
The genre you'd be entering
These games
The similar games share Music (8 of 8) and VR (8 of 8).
The winners
Winners here lead with VR + Music, priced around $25.
When they shipped
The similar games span 2016 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Tribe XR | DJ Academy
2019
Est. copies
≈ 10k–17k
SteamSpy 20k–50k
Est. revenue
Free
Free
359 reviews
Mostly Positive
VRMusic
DMT: Dynamic Music Tesseract
2018
Est. copies
≈ 6k–10k
SteamSpy 20k–50k
Est. revenue
$8k–$23k after Steam's cut $15k–$35k before Steam's cut
$4.99
203 reviews
Very Positive
SimulationIndie
Vinyl Reality - DJ in VR
2022
Est. copies
≈ 4k–7k
SteamSpy under 20k
Est. revenue
$22k–$60k after Steam's cut $41k–$92k before Steam's cut
$19.99
164 reviews
Very Positive
SimulationAudio Production
Drums Rock
2023
Est. copies
≈ 12k–19k
SteamSpy under 20k
Est. revenue
$65k–$174k after Steam's cut $117k–$267k before Steam's cut
$19.99
474 reviews
Very Positive
VRRhythm
Maestro
2024
Est. copies
≈ 15k–24k
SteamSpy under 20k
Est. revenue
$101k–$272k after Steam's cut $184k–$418k before Steam's cut
$24.99
593 reviews
Overwhelmingly Positive
VRRhythm
Wave Beta
2017
Est. copies
≈ 20k–32k
SteamSpy 100k–200k
Est. revenue
Free
Free
577 reviews
Very Positive
SimulationMassively Multiplayer
Ultimate Booster Experience
2016
Est. copies
≈ 14k–23k
SteamSpy 20k–50k
Est. revenue
$20k–$53k after Steam's cut $36k–$81k before Steam's cut
$4.99
344 reviews
Mostly Positive
Paradiddle
2022
Est. copies
≈ 17k–28k
1.6x vs typical
SteamSpy 20k–50k
Est. revenue
$117k–$314k after Steam's cut $212k–$483k before Steam's cut
$24.99
685 reviews
Very Positive
VRMusic

Sizing up your own game? See how many copies games in its genre usually sell before you build it.