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How many copies did Dissembler sell?

Estimated copies sold
≈ 4k–6k
$5k–$13k after Steam's cut $9k–$21k before Steam's cut
from 120 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Dissembler and predicted how it would do from its 8 similar games. Every figure here, including Dissembler's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 52k–55k
best case 572k (Hook)
Games like Dissembler

A typical game among these

≈ 52k–55k copies

≈ $81k–$126k after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: Hook at ≈ 436k–708k copies, ≈ $358k–$963k after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 198 reviews in their first month; the range was 197 to 897.
The genre you'd be entering
These games
The similar games share Puzzle (8 of 8) and Logic (6 of 8).
The winners
Winners here lead with Puzzle, priced around $3. The breakout hits carry Singleplayer + Minimalist; a typical game here doesn't.
When they shipped
The similar games span 2014 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

klocki
2016
Est. copies
≈ 194k–316k
3.1x vs typical
SteamSpy 100k–200k
Est. revenue
$160k–$430k after Steam's cut $291k–$661k before Steam's cut
$2.99
5k reviews
Overwhelmingly Positive
PuzzleRelaxing
Patrick's Parabox
2022
Est. copies
≈ 146k–237k
3.9x vs typical
SteamSpy 100k–200k
Est. revenue
$803k–$2.2M after Steam's cut $1.5M–$3.3M before Steam's cut
$19.99
6k reviews
Overwhelmingly Positive
PuzzleSokoban
Linelith
2022
Est. copies
≈ 37k–60k
SteamSpy 50k–100k
Est. revenue
$31k–$82k after Steam's cut $56k–$127k before Steam's cut
$2.99
2k reviews
Overwhelmingly Positive
CasualPuzzle
Hexcells
2014
Est. copies
≈ 332k–540k
4.0x vs typical
SteamSpy 200k–500k
Est. revenue
$273k–$735k after Steam's cut $497k–$1.1M before Steam's cut
$2.99
6k reviews
Overwhelmingly Positive
PuzzleCasual
14 Minesweeper Variants
2022
Est. copies
≈ 42k–68k
SteamSpy 50k–100k
Est. revenue
$80k–$215k after Steam's cut $146k–$331k before Steam's cut
$6.99
2k reviews
Overwhelmingly Positive
PuzzleLogic
LYNE
2014
Est. copies
≈ 462k–750k
5.5x vs typical
SteamSpy 200k–500k
Est. revenue
$380k–$1.0M after Steam's cut $690k–$1.6M before Steam's cut
$2.99
8k reviews
Overwhelmingly Positive
PuzzleLogic
Hook
2015
Est. copies
≈ 436k–708k
6.0x vs typical
SteamSpy 200k–500k
Est. revenue
$358k–$963k after Steam's cut $651k–$1.5M before Steam's cut
$2.99
9k reviews
Overwhelmingly Positive
CasualPuzzle
Hexologic
2018
Est. copies
≈ 42k–67k
SteamSpy 50k–100k
Est. revenue
$57k–$153k after Steam's cut $104k–$236k before Steam's cut
$4.99
1k reviews
Overwhelmingly Positive
LogicPuzzle

Sizing up your own game? See how many copies games in its genre usually sell before you build it.