Sign in
wishvane

How many copies did Shortest Trip to Earth sell?

Estimated copies sold
≈ 41k–67k
$296k–$795k after Steam's cut $537k–$1.2M before Steam's cut
from 1k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Shortest Trip to Earth and predicted how it would do from its 8 similar games. Every figure here, including Shortest Trip to Earth's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 168k–278k
best case 6.5M (FTL: Faster Than Light)
Games like Shortest Trip to Earth

A typical game among these

≈ 168k–278k copies

≈ $1.3M–$2.5M after Steam's cut

from ~5k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: FTL: Faster Than Light at ≈ 5.0M–8.1M copies, ≈ $13.7M–$36.8M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Sci-fi (6 of 8) and Rogue-like (4 of 8).
The winners
Winners here lead with Rogue-like + Space, priced around $10. The breakout hits carry Perma Death + Difficult + Indie; a typical game here doesn't.
When they shipped
The similar games span 2012 to 2026, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

60 Parsecs!
2018
Est. copies
≈ 125k–203k
SteamSpy 200k–500k
Est. revenue
$343k–$923k after Steam's cut $624k–$1.4M before Steam's cut
$9.99
4k reviews
Very Positive
Turn-Based StrategyText-Based
FTL: Faster Than Light
2012
Est. copies
≈ 5.0M–8.1M
14x vs typical
SteamSpy 2M–5M
Est. revenue
$13.7M–$36.8M after Steam's cut $24.9M–$56.6M before Steam's cut
$9.99
79k reviews
Overwhelmingly Positive
Rogue-likeSpace
Crying Suns
2019
Est. copies
≈ 131k–213k
SteamSpy 200k–500k
Est. revenue
$902k–$2.4M after Steam's cut $1.6M–$3.7M before Steam's cut
$24.99
5k reviews
Very Positive
StrategySpace
Void Bastards
2019
Est. copies
≈ 157k–255k
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.5M after Steam's cut $2.4M–$5.3M before Steam's cut
$29.99
5k reviews
Very Positive
FPSAction Roguelike
Star Traders: Frontiers
2018
Est. copies
≈ 116k–189k
SteamSpy 100k–200k
Est. revenue
$478k–$1.3M after Steam's cut $869k–$2.0M before Steam's cut
$14.99
4k reviews
Very Positive
Sci-fiModdable
Homeworld 3
2024
Est. copies
≈ 217k–353k
1.6x vs typical
SteamSpy 500k–1M
Est. revenue
$3.6M–$9.6M after Steam's cut $6.5M–$14.8M before Steam's cut
$59.99
9k reviews
Mixed
SpaceRTS
Quasimorph
2026
Est. copies
≈ 207k–336k
1.5x vs typical
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.8M after Steam's cut $2.6M–$5.9M before Steam's cut
$24.99
8k reviews
Very Positive
Early AccessExtraction Shooter
Heat Signature
2017
Est. copies
≈ 255k–415k
SteamSpy 500k–1M
Est. revenue
$1.1M–$2.8M after Steam's cut $1.9M–$4.4M before Steam's cut
$14.99
7k reviews
Very Positive
SpaceStealth

Sizing up your own game? See how many copies games in its genre usually sell before you build it.