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wishvane

How many copies did Shortest Trip to Earth sell?

Estimated copies sold
≈ 41k–67k
$296k–$795k after Steam's cut $537k–$1.2M before the cut
from 1k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Shortest Trip to Earth out and predicted the genre from its 8 similar games. Every figure here, including Shortest Trip to Earth's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 167k–239k
best case 5.3M (FTL: Faster Than Light)
The Sci-fi genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 167k–239k copies
≈ $1.3M–$2.2M after Steam's cut
from ~5k reviews
Best case
≈ 4.1M–6.6M copies
FTL: Faster Than Light · ≈ $11.2M–$30.1M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Sci-fi (6 of 8) and Rogue-like (4 of 8).
The winners
Winners here lead with Rogue-like + Space, priced around $10. The breakout hits carry Perma Death + Difficult + Indie; a typical game here doesn't.
The era
The games you compared span 2012 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

60 Parsecs!
2018
Est. copies
≈ 124k–201k
SteamSpy 200k–500k
Est. revenue
$341k–$916k after Steam's cut $619k–$1.4M before the cut
$9.99
4k reviews
Very Positive
Turn-Based StrategyText-Based
FTL: Faster Than Light
2012
Est. copies
≈ 4.1M–6.6M
14x vs typical
SteamSpy 2M–5M
Est. revenue
$11.2M–$30.1M after Steam's cut $20.3M–$46.2M before the cut
$9.99
78k reviews
Overwhelmingly Positive
Rogue-likeSpace
Crying Suns
2019
Est. copies
≈ 131k–212k
SteamSpy 200k–500k
Est. revenue
$897k–$2.4M after Steam's cut $1.6M–$3.7M before the cut
$24.99
5k reviews
Very Positive
StrategySpace
Void Bastards
2019
Est. copies
≈ 156k–254k
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.5M after Steam's cut $2.3M–$5.3M before the cut
$29.99
5k reviews
Very Positive
FPSAction Roguelike
Star Traders: Frontiers
2018
Est. copies
≈ 115k–187k
SteamSpy 100k–200k
Est. revenue
$476k–$1.3M after Steam's cut $865k–$2.0M before the cut
$14.99
4k reviews
Very Positive
Sci-fiModdable
Homeworld 3
2024
Est. copies
≈ 208k–338k
1.6x vs typical
SteamSpy 500k–1M
Est. revenue
$3.4M–$9.2M after Steam's cut $6.2M–$14.2M before the cut
$59.99
9k reviews
Mixed
SpaceRTS
Quasimorph
2023
Est. copies
≈ 152k–247k
SteamSpy 200k–500k
Est. revenue
$1.0M–$2.8M after Steam's cut $1.9M–$4.3M before the cut
$24.99
6k reviews
Very Positive
Early AccessExtraction Shooter
Heat Signature
2017
Est. copies
≈ 254k–414k
SteamSpy 500k–1M
Est. revenue
$1.0M–$2.8M after Steam's cut $1.9M–$4.3M before the cut
$14.99
7k reviews
Very Positive
SpaceStealth

Sizing up your own game? See what its genre can realistically do before you build it.