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wishvane

How many copies did Dude Simulator 2 sell?

Estimated copies sold
≈ 61k–100k
$84k–$226k after Steam's cut $153k–$348k before the cut
from 2k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Dude Simulator 2 out and predicted the genre from its 8 similar games. Every figure here, including Dude Simulator 2's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.6M–1.9M
best case 53.9M (Stardew Valley)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 1.6M–1.9M copies
≈ $12.1M–$16.4M after Steam's cut
from ~51k reviews
Best case
≈ 41.1M–66.8M copies
Stardew Valley · ≈ $169.4M–$455.4M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
The launch
The games that made it here had roughly 12k to 69k reviews in their first month.
Your set
Your set clusters on Simulation (7 of 8) and Life Sim (4 of 8).
The winners
Winners here lead with Farming Sim + Life Sim, priced around $15. The breakout hits carry Multiplayer + Economy + Management; a typical game here doesn't.
The era
The games you compared span 2016 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Stardew Valley
2016
Est. copies
≈ 41.1M–66.8M
20x vs typical
SteamSpy 20M–50M
Est. revenue
$169.4M–$455.4M after Steam's cut $308.0M–$700.7M before the cut
$14.99
1.0M reviews
Overwhelmingly Positive
Farming SimPixel Graphics
Volcano Princess
2023
Est. copies
≈ 1.2M–1.9M
SteamSpy 1M–2M
Est. revenue
$3.5M–$9.5M after Steam's cut $6.4M–$14.6M before the cut
$10.99
49k reviews
Overwhelmingly Positive
Life SimMultiple Endings
My Time at Portia
2019
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$10.5M–$28.3M after Steam's cut $19.1M–$43.5M before the cut
$29.99
44k reviews
Very Positive
Life SimRPG
Supermarket Simulator
2025
Est. copies
≈ 2.0M–3.3M
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
$11.0M–$29.6M after Steam's cut $20.0M–$45.5M before the cut
$19.99
83k reviews
Very Positive
Cookie Clicker
2021
Est. copies
≈ 2.3M–3.7M
1.8x vs typical
SteamSpy 2M–5M
Est. revenue
$3.1M–$8.4M after Steam's cut $5.7M–$13.0M before the cut
$4.99
92k reviews
Overwhelmingly Positive
ClickerIdler
PC Building Simulator
2019
Est. copies
≈ 1.5M–2.5M
SteamSpy 1M–2M
Est. revenue
$8.3M–$22.4M after Steam's cut $15.2M–$34.5M before the cut
$19.99
53k reviews
Very Positive
SimulationEducation
Supermarket Together
2024
Est. copies
≈ 2.3M–3.8M
1.9x vs typical
SteamSpy 2M–5M
Est. revenue
Free
Free
96k reviews
Very Positive
SimulationOnline Co-Op
WorldBox - God Simulator
2021
Est. copies
≈ 1.4M–2.2M
SteamSpy 1M–2M
Est. revenue
$7.6M–$20.4M after Steam's cut $13.8M–$31.3M before the cut
$19.99
56k reviews
Overwhelmingly Positive
SandboxGod Game

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