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How many copies did Immortal Darkness: Curse of The Pale King sell?

Estimated copies sold
≈ 2k–3k
from 51 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Immortal Darkness: Curse of The Pale King and predicted how it would do from its 8 similar games. Every figure here, including Immortal Darkness: Curse of The Pale King's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 92k–284k
best case 8.9M (Darkest Dungeon®)
Games like Immortal Darkness: Curse of The Pale King

A typical game among these

≈ 92k–284k copies

≈ $713k–$1.9M after Steam's cut

from ~5k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Darkest Dungeon® at ≈ 6.8M–11.0M copies, ≈ $46.5M–$125.1M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 930 reviews in their first month; the range was 380 to 5k.
The genre you'd be entering
These games
The similar games share Dungeon Crawler (8 of 8) and Dark Fantasy (5 of 8).
The winners
Winners here lead with Turn-Based Combat + Dark Fantasy, priced around $25. The breakout hits carry Lovecraftian + Turn-Based Combat + Turn-Based; a typical game here doesn't.
When they shipped
The similar games span 2015 to 2025, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Est. copies
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SteamSpy 50k–100k
Est. revenue
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3k reviews
Very Positive
Darkest Dungeon®
2016
Est. copies
≈ 6.8M–11.0M
32x vs typical
SteamSpy 2M–5M
Est. revenue
$46.5M–$125.1M after Steam's cut $84.6M–$192.5M before Steam's cut
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Exanima
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Est. copies
≈ 683k–1.1M
2.7x vs typical
SteamSpy 500k–1M
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Est. copies
≈ 287k–467k
2.3x vs typical
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$13.99
12k reviews
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Dungeon CrawlerDark Fantasy
Labyrinth Of The Demon King
2025
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≈ 56k–91k
SteamSpy 50k–100k
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Dungeons of Blood and Dream
2024
Est. copies
≈ 31k–50k
SteamSpy under 20k
Est. revenue
$159k–$429k after Steam's cut $290k–$659k before Steam's cut
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2020
Est. copies
≈ 127k–206k
SteamSpy 200k–500k
Est. revenue
$697k–$1.9M after Steam's cut $1.3M–$2.9M before Steam's cut
$19.99
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Mortal Sin
2025
Est. copies
≈ 146k–237k
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$1.0M–$2.7M after Steam's cut $1.8M–$4.2M before Steam's cut
$24.99
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Very Positive
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