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wishvane

How many copies did EndCycle VS sell?

Estimated copies sold
≈ 2k–4k
$3k–$9k after Steam's cut $6k–$14k before the cut
from 103 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left EndCycle VS out and predicted the genre from its 8 similar games. Every figure here, including EndCycle VS's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 61k–471k
best case 998k (觅长生)
The Card Battler genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 61k–471k copies
≈ $536k–$3.4M after Steam's cut
from ~3k reviews
Best case
≈ 760k–1.2M copies
觅长生 · ≈ $3.1M–$8.4M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Card Battler (4 of 8) and Card Game (4 of 8).
The winners
Winners here lead with Open World + Martial Arts, priced around $15.
The era
The games you compared span 2018 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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Sizing up your own game? See what its genre can realistically do before you build it.