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How many copies did Simmiland sell?

Estimated copies sold
≈ 59k–97k
$82k–$219k after Steam's cut $148k–$337k before Steam's cut
from 2k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Simmiland and predicted how it would do from its 7 similar games. Every figure here, including Simmiland's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 4k–875k
best case 1.9M (WorldBox - God Simulator)
Games like Simmiland

A typical game among these

≈ 4k–875k copies

≈ $25k–$6.7M after Steam's cut

from ~1k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

4 of the 7 similar games are hits.

Best case: WorldBox - God Simulator at ≈ 1.4M–2.3M copies, ≈ $7.8M–$20.9M after Steam's cut.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 158 to 51k.
The genre you'd be entering
These games
The similar games share Simulation (7 of 7) and City Builder (2 of 7).
The winners
Winners here lead with Sandbox + God Game, priced around $20.
When they shipped
The similar games span 2015 to 2026, and 3 of the 7 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

TCG Card Shop Simulator
2026
Est. copies
≈ 1.3M–2.0M
35x vs typical
SteamSpy 2M–5M
Est. revenue
$6.9M–$18.6M after Steam's cut $12.6M–$28.6M before Steam's cut
$19.99
51k reviews
Overwhelmingly Positive
Doodle God
2015
Est. copies
≈ 76k–123k
SteamSpy 100k–200k
Est. revenue
$313k–$841k after Steam's cut $569k–$1.3M before Steam's cut
$14.99
2k reviews
Mostly Positive
IndieCasual
WorldBox - God Simulator
2021
Est. copies
≈ 1.4M–2.3M
39x vs typical
SteamSpy 1M–2M
Est. revenue
$7.8M–$20.9M after Steam's cut $14.1M–$32.1M before Steam's cut
$19.99
57k reviews
Overwhelmingly Positive
SandboxGod Game
Deck of Haunts
2025
Est. copies
≈ 36k–59k
SteamSpy under 20k
Est. revenue
$198k–$533k after Steam's cut $360k–$819k before Steam's cut
$19.99
1k reviews
Very Positive
These Doomed Isles
2024
Est. copies
≈ 6k–9k
SteamSpy under 20k
Est. revenue
$24k–$64k after Steam's cut $43k–$99k before Steam's cut
$14.99
233 reviews
Mostly Positive
SingleplayerStrategy
Logos
2018
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$3k–$7k after Steam's cut $5k–$11k before Steam's cut
$9.99
33 reviews
Mixed
StrategySimulation
Alive 2 Survive: Tales from the Zombie Apocalypse
2019
Est. copies
≈ 518–842
SteamSpy under 20k
Est. revenue
$711–$2k after Steam's cut $1k–$3k before Steam's cut
$4.99
18 reviews
Mostly Negative
AdventureIndie

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