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How many copies did The Dream Machine: Chapter 1 & 2 sell?

Estimated copies sold
≈ 142k–231k
$156k–$420k after Steam's cut $284k–$646k before Steam's cut
from 2k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid The Dream Machine: Chapter 1 & 2 and predicted how it would do from its 8 similar games. Every figure here, including The Dream Machine: Chapter 1 & 2's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.8M–2.9M
best case 25.6M (Hollow Knight)
Games like The Dream Machine: Chapter 1 & 2

A typical game among these

≈ 1.8M–2.9M copies

≈ $15.8M–$21.3M after Steam's cut

from ~60k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

No genre covers most of these similar games. The closest is Platformer (3 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Hollow Knight at ≈ 19.5M–31.6M copies, ≈ $80.3M–$215.8M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 32k reviews in their first month; the range was 3k to 208k.
The genre you'd be entering
These games
The similar games share Platformer (3 of 8) and Automobile Sim (2 of 8).
The winners
Winners here lead with Management + Simulation, priced around $20. The breakout hits carry Multiplayer; a typical game here doesn't.
When they shipped
The similar games span 2017 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

GRIS
2018
Est. copies
≈ 2.9M–4.8M
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
$12.1M–$32.5M after Steam's cut $22.0M–$50.0M before Steam's cut
$14.99
96k reviews
Overwhelmingly Positive
BeautifulAtmospheric
鬼谷八荒 Tale of Immortal
2023
Est. copies
≈ 5.6M–9.1M
3.8x vs typical
SteamSpy 2M–5M
Est. revenue
$30.6M–$82.4M after Steam's cut $55.7M–$126.8M before Steam's cut
$19.99
225k reviews
Mixed
ManagementSingleplayer
Grand Theft Auto IV: Complete Edition
unreleased
Est. copies
≈ 5.1M–8.2M
3.4x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
204k reviews
Very Positive
Open WorldAction
The Henry Stickmin Collection
2020
Est. copies
≈ 1.5M–2.4M
SteamSpy 1M–2M
Est. revenue
$6.1M–$16.4M after Steam's cut $11.1M–$25.3M before Steam's cut
$14.99
60k reviews
Overwhelmingly Positive
FunnyMultiple Endings
Hollow Knight
2017
Est. copies
≈ 19.5M–31.6M
9.5x vs typical
SteamSpy 5M–10M
Est. revenue
$80.3M–$215.8M after Steam's cut $145.9M–$332.0M before Steam's cut
$14.99
566k reviews
Overwhelmingly Positive
Grand Theft Auto IV: The Complete Edition
2020
Est. copies
≈ 5.1M–8.3M
3.4x vs typical
SteamSpy 5M–10M
Est. revenue
$27.9M–$75.1M after Steam's cut $50.8M–$115.6M before Steam's cut
$19.99
205k reviews
Very Positive
Open WorldAction
Spiritfarer®: Farewell Edition
2020
Est. copies
≈ 1.3M–2.2M
SteamSpy 1M–2M
Est. revenue
$11.0M–$29.5M after Steam's cut $20.0M–$45.4M before Steam's cut
$29.99
54k reviews
Very Positive
EmotionalStory Rich
Cuphead
2017
Est. copies
≈ 7.6M–12.4M
3.7x vs typical
SteamSpy 5M–10M
Est. revenue
$41.9M–$112.7M after Steam's cut $76.2M–$173.4M before Steam's cut
$19.99
222k reviews
Overwhelmingly Positive
DifficultCartoon

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