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How many copies did Pocket Rogues sell?

Estimated copies sold
≈ 18k–30k
$30k–$81k after Steam's cut $55k–$124k before the cut
from 600 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Pocket Rogues out and predicted the genre from its 8 similar games. Every figure here, including Pocket Rogues's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 9.8M–27.7M
best case 37.9M (Black Myth: Wukong)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 9.8M–27.7M copies
≈ $102.3M–$608.5M after Steam's cut
from ~395k reviews
Best case
≈ 28.9M–46.9M copies
Black Myth: Wukong · ≈ $476.4M–$1280.9M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Souls-like (7 of 8) and Third Person (4 of 8).
The winners
Winners here lead with Mythology + Action RPG, priced around $60.
The era
The games you compared span 2016 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Black Myth: Wukong
2024
Est. copies
≈ 28.9M–46.9M
3.0x vs typical
SteamSpy 50M–100M
Est. revenue
$476.4M–$1280.9M after Steam's cut $866.2M–$1970.7M before the cut
$59.99
1.2M reviews
Overwhelmingly Positive
MythologyAction RPG
DARK SOULS™ III
2016
Est. copies
≈ 17.5M–28.5M
SteamSpy 5M–10M
Est. revenue
$288.9M–$776.8M after Steam's cut $525.3M–$1195.1M before the cut
$59.99
438k reviews
Very Positive
Souls-likeDark Fantasy
Dead Cells
2018
Est. copies
≈ 5.5M–9.0M
SteamSpy 5M–10M
Est. revenue
$38.0M–$102.1M after Steam's cut $69.1M–$157.1M before the cut
$24.99
182k reviews
Overwhelmingly Positive
AdventureAction Roguelike
Sekiro™: Shadows Die Twice - GOTY Edition
2019
Est. copies
≈ 10.1M–16.5M
SteamSpy 10M–20M
Est. revenue
$167.3M–$449.8M after Steam's cut $304.1M–$691.9M before the cut
$59.99
352k reviews
Overwhelmingly Positive
Souls-likeDifficult
STAR WARS Jedi: Fallen Order™
2019
Est. copies
≈ 5.0M–8.2M
SteamSpy 2M–5M
Est. revenue
$55.2M–$148.3M after Steam's cut $100.3M–$228.2M before the cut
$39.99
174k reviews
Very Positive
Action-AdventureSouls-like
Hades
2020
Est. copies
≈ 8.1M–13.1M
SteamSpy 5M–10M
Est. revenue
$55.6M–$149.4M after Steam's cut $101.0M–$229.8M before the cut
$24.99
306k reviews
Overwhelmingly Positive
Action RoguelikeRogue-lite
ELDEN RING
2022
Est. copies
≈ 27.5M–44.6M
2.9x vs typical
SteamSpy 20M–50M
Est. revenue
$453.0M–$1218.0M after Steam's cut $823.7M–$1873.9M before the cut
$59.99
1.1M reviews
Very Positive
Souls-likeOpen World
Hollow Knight
2017
Est. copies
≈ 19.0M–30.9M
SteamSpy 5M–10M
Est. revenue
$78.3M–$210.7M after Steam's cut $142.5M–$324.1M before the cut
$14.99
553k reviews
Overwhelmingly Positive

Sizing up your own game? See what its genre can realistically do before you build it.