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How many copies did Best Life Simulator sell?

Estimated copies sold
≈ 1k–2k
$1k–$3k after Steam's cut $2k–$4k before Steam's cut
from 42 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Best Life Simulator and predicted how it would do from its 8 similar games. Every figure here, including Best Life Simulator's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 61k–3.7M
best case 57.1M (Stardew Valley)
Games like Best Life Simulator

A typical game among these

≈ 61k–3.7M copies

≈ $349k–$11.6M after Steam's cut

from ~4k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: Stardew Valley at ≈ 43.5M–70.7M copies, ≈ $179.4M–$482.4M after Steam's cut.

What their first month looked like
About half the games that made it here had over 1k reviews in their first month; the range was 1 to 69k.
The genre you'd be entering
These games
The similar games share Simulation (8 of 8) and Life Sim (6 of 8).
The winners
Winners here lead with Farming Sim + Life Sim, priced around $15.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Stardew Valley
2016
Est. copies
≈ 43.5M–70.7M
276x vs typical
SteamSpy 20M–50M
Est. revenue
$179.4M–$482.4M after Steam's cut $326.2M–$742.1M before Steam's cut
$14.99
1.0M reviews
Overwhelmingly Positive
Farming SimPixel Graphics
The Sims™ 4
2020
Est. copies
≈ 5.0M–8.1M
53x vs typical
SteamSpy 10M–20M
Est. revenue
Free
Free
201k reviews
Very Positive
Life SimCharacter Customization
Supermarket Simulator
2025
Est. copies
≈ 2.1M–3.4M
22x vs typical
SteamSpy 2M–5M
Est. revenue
$11.5M–$30.9M after Steam's cut $20.9M–$47.6M before Steam's cut
$19.99
84k reviews
Very Positive
The Sims™ 2 Legacy Collection
2025
Est. copies
≈ 127k–206k
SteamSpy 50k–100k
Est. revenue
$1.0M–$2.8M after Steam's cut $1.9M–$4.3M before Steam's cut
$29.99
5k reviews
Mostly Positive
SandboxLife Sim
Princess Maker 2 Refine
2016
Est. copies
≈ 72k–117k
SteamSpy 100k–200k
Est. revenue
$395k–$1.1M after Steam's cut $718k–$1.6M before Steam's cut
$19.99
2k reviews
Very Positive
SimulationMultiple Endings
Phoenix Pro Theater Media Player
2021
Est. copies
≈ 322–524
SteamSpy under 20k
Est. revenue
$796–$2k after Steam's cut $1k–$3k before Steam's cut
$8.99
13 reviews
Positive
CasualSimulation
The Sims™ Legacy Collection
2025
Est. copies
≈ 61k–99k
SteamSpy 20k–50k
Est. revenue
$336k–$904k after Steam's cut $612k–$1.4M before Steam's cut
$19.99
2k reviews
Mostly Positive
SandboxBuilding
Princess Maker 2 Regeneration
2024
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
$42k–$112k after Steam's cut $76k–$173k before Steam's cut
$39.99
153 reviews
Mixed
SimulationLife Sim

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