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How many copies did Reiner Knizia Yellow & Yangtze sell?

Estimated copies sold
≈ 3k–6k
$14k–$38k after Steam's cut $26k–$58k before Steam's cut
from 119 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Reiner Knizia Yellow & Yangtze and predicted how it would do from its 8 similar games. Every figure here, including Reiner Knizia Yellow & Yangtze's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 163k–234k
best case 2.4M (UNO)
Games like Reiner Knizia Yellow & Yangtze

A typical game among these

≈ 163k–234k copies

≈ $1.1M–$2.1M after Steam's cut

from ~5k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: UNO at ≈ 1.9M–3.0M copies, ≈ $5.1M–$13.8M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 756 reviews in their first month; the range was 106 to 3k.
The genre you'd be entering
These games
The similar games share Board Game (7 of 8) and Tabletop (6 of 8).
The winners
Winners here lead with Board Game, priced around $10. The breakout hits carry Multiplayer + Free to Play + Tactical; a typical game here doesn't.
When they shipped
None of the similar games shipped in the last two years; the newest is from 2021. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

RISK: Global Domination
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Est. copies
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7.8x vs typical
SteamSpy 2M–5M
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Free to PlayMultiplayer
Axis & Allies 1942 Online
2021
Est. copies
≈ 127k–206k
SteamSpy 200k–500k
Est. revenue
$698k–$1.9M after Steam's cut $1.3M–$2.9M before Steam's cut
$19.99
5k reviews
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WargameBoard Game
Blood Rage: Digital Edition
2020
Est. copies
≈ 21k–34k
too small to compare
SteamSpy 100k–200k
Est. revenue
$114k–$308k after Steam's cut $208k–$473k before Steam's cut
$19.99
839 reviews
Mixed
StrategyBoard Game
Scythe: Digital Edition
2018
Est. copies
≈ 116k–189k
SteamSpy 200k–500k
Est. revenue
$638k–$1.7M after Steam's cut $1.2M–$2.6M before Steam's cut
$19.99
4k reviews
Very Positive
Board GameStrategy
Ultimate General: Civil War
2017
Est. copies
≈ 296k–481k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$2.4M–$6.6M after Steam's cut $4.4M–$10.1M before Steam's cut
$29.99
9k reviews
Very Positive
WargameReal Time Tactics
Root
2020
Est. copies
≈ 139k–226k
SteamSpy 200k–500k
Est. revenue
$572k–$1.5M after Steam's cut $1.0M–$2.4M before Steam's cut
$14.99
6k reviews
Very Positive
Board GameTabletop
UNO
2017
Est. copies
≈ 1.9M–3.0M
10x vs typical
SteamSpy 2M–5M
Est. revenue
$5.1M–$13.8M after Steam's cut $9.3M–$21.2M before Steam's cut
$9.99
54k reviews
Mostly Positive
Card GameMultiplayer
Lock 'n Load Tactical Digital: Core Game
2020
Est. copies
≈ 14k–23k
too small to compare
SteamSpy 20k–50k
Est. revenue
$20k–$53k after Steam's cut $36k–$82k before Steam's cut
$4.99
583 reviews
Very Positive

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