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wishvane

How many copies did Speaking Simulator sell?

Estimated copies sold
≈ 2k–3k
$4k–$11k after Steam's cut $7k–$17k before the cut
from 70 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Speaking Simulator out and predicted the genre from its 8 similar games. Every figure here, including Speaking Simulator's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 28k–454k
best case 1.2M (Surgeon Simulator)

5 of your 8 similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 28k–454k copies
≈ $121k–$2.4M after Steam's cut
from ~4k reviews
Best case
≈ 877k–1.4M copies
Surgeon Simulator · ≈ $2.4M–$6.5M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Simulation (7 of 8) and Physics (6 of 8).
The winners
Winners here lead with Simulation + Physics, priced around $10.
The era
The games you compared span 2013 to 2021, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Surgeon Simulator
2013
Est. copies
≈ 877k–1.4M
4.2x vs typical
SteamSpy 1M–2M
Est. revenue
$2.4M–$6.5M after Steam's cut $4.4M–$10.0M before the cut
$9.99
17k reviews
Very Positive
SimulationFunny
Stilt Fella
2020
Est. copies
≈ 23k–38k
SteamSpy 100k–200k
Est. revenue
$83k–$223k after Steam's cut $151k–$344k before the cut
$12.99
881 reviews
Very Positive
PhysicsDifficult
while True: learn()
2019
Est. copies
≈ 235k–381k
2.0x vs typical
SteamSpy 500k–1M
Est. revenue
$838k–$2.3M after Steam's cut $1.5M–$3.5M before the cut
$12.99
8k reviews
Very Positive
ProgrammingSimulation
Ria's Hook
2018
Est. copies
≈ 14k–23k
SteamSpy 50k–100k
Est. revenue
$12k–$31k after Steam's cut $21k–$48k before the cut
$2.99
466 reviews
Very Positive
AdventureIndie
Octodad: Dadliest Catch
2014
Est. copies
≈ 555k–901k
2.7x vs typical
SteamSpy 1M–2M
Est. revenue
$2.3M–$6.1M after Steam's cut $4.2M–$9.5M before the cut
$14.99
11k reviews
Very Positive
ComedyPhysics
Simple Fish Adventure
2021
Est. copies
≈ 12k–19k
SteamSpy 20k–50k
Est. revenue
$13k–$34k after Steam's cut $23k–$52k before the cut
$3.99
465 reviews
Very Positive
PhysicsSimulation
Ampu-Tea
2014
Est. copies
≈ 105k–170k
SteamSpy 200k–500k
Est. revenue
$144k–$387k after Steam's cut $261k–$595k before the cut
$4.99
2k reviews
Mixed
SimulationIndie
I Am Bread
2015
Est. copies
≈ 276k–449k
SteamSpy 100k–200k
Est. revenue
$986k–$2.7M after Steam's cut $1.8M–$4.1M before the cut
$12.99
6k reviews
Mostly Positive
SimulationFunny

Sizing up your own game? See what its genre can realistically do before you build it.