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How many copies did DwarfHeim sell?

Estimated copies sold
≈ 16k–26k
from 633 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left DwarfHeim out and predicted the genre from its 8 similar games. Every figure here, including DwarfHeim's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4.1M–6.9M
best case 6.8M (Age of Empires II: Definitive Edition)
The Base-Building genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 4.1M–6.9M copies
≈ $50.8M–$60.4M after Steam's cut
from ~108k reviews
Best case
≈ 5.2M–8.4M copies
Age of Empires II: Definitive Edition · ≈ $50.0M–$134.5M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Base-Building (6 of 8) and Building (4 of 8).
The winners
Winners here lead with RTS + City Builder, priced around $35.
The era
The games you compared span 2013 to 2021, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Frostpunk
2018
Est. copies
≈ 4.1M–6.7M
SteamSpy 2M–5M
Est. revenue
$34.1M–$91.8M after Steam's cut $62.1M–$141.3M before the cut
$29.99
136k reviews
Very Positive
Prison Architect
2015
Est. copies
≈ 3.4M–5.5M
SteamSpy 5M–10M
Est. revenue
$28.2M–$75.7M after Steam's cut $51.2M–$116.5M before the cut
$29.99
74k reviews
Very Positive
SimulationBuilding
Dyson Sphere Program
2021
Est. copies
≈ 2.3M–3.7M
SteamSpy 2M–5M
Est. revenue
$12.4M–$33.4M after Steam's cut $22.6M–$51.4M before the cut
$19.99
91k reviews
Overwhelmingly Positive
AutomationSpace
Kenshi
2018
Est. copies
≈ 3.5M–5.7M
SteamSpy 2M–5M
Est. revenue
$28.7M–$77.3M after Steam's cut $52.3M–$118.9M before the cut
$29.99
115k reviews
Overwhelmingly Positive
Open WorldSandbox
Age of Empires II: Definitive Edition
2019
Est. copies
≈ 5.2M–8.4M
1.7x vs typical
SteamSpy 2M–5M
Est. revenue
$50.0M–$134.5M after Steam's cut $90.9M–$206.9M before the cut
$34.99
180k reviews
Very Positive
StrategyRTS
Company of Heroes 2
2013
Est. copies
≈ 5.9M–9.5M
SteamSpy 5M–10M
Est. revenue
$32.3M–$86.7M after Steam's cut $58.7M–$133.4M before the cut
$19.99
113k reviews
Mostly Positive
StrategyWorld War II
Age of Empires II (Retired)
2013
Est. copies
≈ 5.3M–8.7M
SteamSpy 5M–10M
Est. revenue
$29.4M–$78.9M after Steam's cut $53.4M–$121.4M before the cut
$19.99
103k reviews
Overwhelmingly Positive
StrategyRTS
Age of Empires IV: Anniversary Edition
2021
Est. copies
≈ 2.3M–3.8M
SteamSpy 2M–5M
Est. revenue
$25.8M–$69.3M after Steam's cut $46.9M–$106.7M before the cut
$39.99
95k reviews
Very Positive
StrategyRTS

Sizing up your own game? See what its genre can realistically do before you build it.