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How many copies did Trans-Siberian Railway Simulator sell?

Estimated copies sold
≈ 46k–74k
$251k–$674k after Steam's cut $456k–$1.0M before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Trans-Siberian Railway Simulator out and predicted the genre from its 8 similar games. Every figure here, including Trans-Siberian Railway Simulator's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 337k–1.3M
best case 8.1M (Factorio)
The Base-Building genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 337k–1.3M copies
≈ $3.8M–$14.7M after Steam's cut
from ~16k reviews
Best case
≈ 6.1M–10.0M copies
Factorio · ≈ $59.1M–$158.9M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Base-Building (4 of 8) and Building (4 of 8).
The winners
Winners here lead with Automation + Base-Building, priced around $35.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Factorio
2020
Est. copies
≈ 6.1M–10.0M
15x vs typical
SteamSpy 5M–10M
Est. revenue
$59.1M–$158.9M after Steam's cut $107.4M–$244.4M before the cut
$35.00
233k reviews
Overwhelmingly Positive
AutomationBase-Building
Derail Valley
2019
Est. copies
≈ 266k–431k
SteamSpy 500k–1M
Est. revenue
$2.9M–$7.9M after Steam's cut $5.3M–$12.1M before the cut
$39.99
9k reviews
Overwhelmingly Positive
Early AccessTrains
Workers & Resources: Soviet Republic
2024
Est. copies
≈ 638k–1.0M
1.7x vs typical
SteamSpy 500k–1M
Est. revenue
$7.0M–$18.9M after Steam's cut $12.8M–$29.0M before the cut
$39.99
27k reviews
Very Positive
StrategySimulation
Mini Metro
2015
Est. copies
≈ 772k–1.3M
SteamSpy 500k–1M
Est. revenue
$2.1M–$5.7M after Steam's cut $3.9M–$8.8M before the cut
$9.99
17k reviews
Overwhelmingly Positive
StrategyPuzzle
Stormworks: Build and Rescue
2020
Est. copies
≈ 1.6M–2.5M
3.8x vs typical
SteamSpy 1M–2M
Est. revenue
$10.7M–$28.9M after Steam's cut $19.5M–$44.5M before the cut
$24.99
59k reviews
Very Positive
SandboxBase-Building
shapez 2 - Factory
2026
Est. copies
≈ 356k–578k
SteamSpy 200k–500k
Est. revenue
$2.9M–$7.9M after Steam's cut $5.3M–$12.1M before the cut
$29.99
15k reviews
Overwhelmingly Positive
ManagementStrategy
Voidtrain
2025
Est. copies
≈ 231k–376k
SteamSpy 200k–500k
Est. revenue
$1.9M–$5.1M after Steam's cut $3.5M–$7.9M before the cut
$29.99
10k reviews
Mostly Positive
Open World Survival CraftCo-op
Railroads Online
2024
Est. copies
≈ 144k–234k
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.2M after Steam's cut $2.2M–$4.9M before the cut
$29.99
6k reviews
Mostly Positive
TrainsMultiplayer

Sizing up your own game? See what its genre can realistically do before you build it.