Sign in
wishvane

How many copies did Cook, Serve, Delicious! 3?! sell?

Estimated copies sold
≈ 57k–93k
$315k–$847k after Steam's cut $573k–$1.3M before Steam's cut
from 2k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Cook, Serve, Delicious! 3?! and predicted how it would do from its 8 similar games. Every figure here, including Cook, Serve, Delicious! 3?!'s, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.8M–2.5M
best case 5.4M (Oxygen Not Included)
Games like Cook, Serve, Delicious! 3?!

A typical game among these

≈ 1.8M–2.5M copies

≈ $22.3M–$23.6M after Steam's cut

from ~47k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: Oxygen Not Included at ≈ 4.1M–6.7M copies, ≈ $28.5M–$76.7M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Survival (6 of 8) and Colony Sim (4 of 8).
The winners
Winners here lead with Survival, priced around $27. The breakout hits carry Survival + Resource Management + Building; a typical game here doesn't.
When they shipped
The similar games span 2014 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

They Are Billions
2019
Est. copies
≈ 1.5M–2.4M
SteamSpy 2M–5M
Est. revenue
$12.2M–$32.9M after Steam's cut $22.2M–$50.6M before Steam's cut
$29.99
52k reviews
Very Positive
Base-BuildingColony Sim
Lobotomy Corporation | Monster Management Simulation
2018
Est. copies
≈ 1.7M–2.8M
SteamSpy 1M–2M
Est. revenue
$12.0M–$32.2M after Steam's cut $21.8M–$49.5M before Steam's cut
$24.99
57k reviews
Very Positive
ManagementDifficult
Oxygen Not Included
2019
Est. copies
≈ 4.1M–6.7M
3.0x vs typical
SteamSpy 2M–5M
Est. revenue
$28.5M–$76.7M after Steam's cut $51.9M–$118.0M before Steam's cut
$24.99
144k reviews
Overwhelmingly Positive
Colony SimBase-Building
This War of Mine
2014
Est. copies
≈ 5.5M–8.9M
2.1x vs typical
SteamSpy 2M–5M
Est. revenue
$30.1M–$81.0M after Steam's cut $54.8M–$124.6M before Steam's cut
$19.99
98k reviews
Very Positive
SurvivalWar
Frostpunk
2018
Est. copies
≈ 4.2M–6.8M
2.9x vs typical
SteamSpy 2M–5M
Est. revenue
$34.5M–$92.8M after Steam's cut $62.8M–$142.8M before Steam's cut
$29.99
138k reviews
Very Positive
Barotrauma
2023
Est. copies
≈ 2.2M–3.6M
1.9x vs typical
SteamSpy 2M–5M
Est. revenue
$21.5M–$57.8M after Steam's cut $39.1M–$88.9M before Steam's cut
$34.99
90k reviews
Very Positive
Co-opMultiplayer
F1® 2020
2020
Est. copies
≈ 990k–1.6M
SteamSpy 1M–2M
Est. revenue
Free
Free
40k reviews
Very Positive
RacingSimulation
Banished
2014
Est. copies
≈ 2.4M–3.9M
SteamSpy 2M–5M
Est. revenue
$13.3M–$35.9M after Steam's cut $24.3M–$55.2M before Steam's cut
$19.99
43k reviews
Very Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.