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wishvane

How many copies did Type Knight sell?

Estimated copies sold
≈ 4k–7k
$6k–$15k after Steam's cut $10k–$23k before the cut
from 143 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Type Knight out and predicted the genre from its 8 similar games. Every figure here, including Type Knight's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 70k–134k
best case 389k (Cook, Serve, Delicious!)
The Typing genre

6 of your 8 similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 70k–134k copies
≈ $381k–$969k after Steam's cut
from ~3k reviews
Best case
≈ 297k–482k copies
Cook, Serve, Delicious! · ≈ $1.1M–$2.8M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Typing (8 of 8) and Arcade (7 of 8).
The winners
Winners here lead with Time Management + Typing, priced around $13.
The era
The games you compared span 2013 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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Cook, Serve, Delicious!
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Est. copies
≈ 297k–482k
2.1x vs typical
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too small to compare
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Slash It
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The Chef's Shift
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SteamSpy under 20k
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$165k–$442k after Steam's cut $299k–$681k before the cut
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CookingTyping
Cook, Serve, Delicious! 2!!
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Est. copies
≈ 104k–169k
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TypingCasual

Sizing up your own game? See what its genre can realistically do before you build it.