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How many copies did The WILDS sell?

Estimated copies sold
≈ 15k–24k
$20k–$54k after Steam's cut $36k–$82k before the cut
from 605 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The WILDS out and predicted the genre from its 8 similar games. Every figure here, including The WILDS's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 562k–678k
best case 2.9M (Russian Fishing 4)
The Sandbox genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 562k–678k copies
≈ $5.2M–$7.0M after Steam's cut
from ~17k reviews
Best case
≈ 2.2M–3.6M copies
Russian Fishing 4
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Sandbox (4 of 8) and Simulation (4 of 8).
The winners
Winners here lead with Simulation, priced around $25. The breakout hits carry Multiplayer + Simulation + Fishing; a typical game here doesn't.
The era
The games you compared span 2018 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Russian Fishing 4
2021
Est. copies
≈ 2.2M–3.6M
5.1x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
88k reviews
Mixed
FishingMultiplayer
Empires of the Undergrowth
2024
Est. copies
≈ 440k–715k
SteamSpy 500k–1M
Est. revenue
$3.6M–$9.8M after Steam's cut $6.6M–$15.0M before the cut
$29.99
18k reviews
Very Positive
StrategySimulation
Farthest Frontier
2025
Est. copies
≈ 600k–975k
SteamSpy 1M–2M
Est. revenue
$5.8M–$15.5M after Steam's cut $10.5M–$23.9M before the cut
$34.99
25k reviews
Very Positive
Early AccessHistorical
Ranch Simulator: Build, Hunt, Farm
2023
Est. copies
≈ 1.1M–1.8M
2.8x vs typical
SteamSpy 1M–2M
Est. revenue
$7.8M–$21.0M after Steam's cut $14.2M–$32.3M before the cut
$24.99
47k reviews
Mostly Positive
SimulationMultiplayer
Townscaper
2021
Est. copies
≈ 534k–868k
SteamSpy 1M–2M
Est. revenue
$880k–$2.4M after Steam's cut $1.6M–$3.6M before the cut
$5.99
22k reviews
Overwhelmingly Positive
ExperimentalBuilding
WolfQuest: Anniversary Edition
2025
Est. copies
≈ 313k–509k
SteamSpy 200k–500k
Est. revenue
$2.6M–$6.9M after Steam's cut $4.7M–$10.7M before the cut
$29.99
13k reviews
Overwhelmingly Positive
Early AccessLife Sim
SpaceEngine
2019
Est. copies
≈ 463k–753k
SteamSpy 500k–1M
Est. revenue
$3.8M–$10.3M after Steam's cut $6.9M–$15.8M before the cut
$29.99
16k reviews
Overwhelmingly Positive
Early AccessOpen World
Eco
2018
Est. copies
≈ 425k–690k
SteamSpy 500k–1M
Est. revenue
$3.5M–$9.4M after Steam's cut $6.4M–$14.5M before the cut
$29.99
14k reviews
Very Positive
Early AccessSimulation

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