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How big is POWER?

Estimated players who have it
≈ 3k–5k
from 114 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid POWER and predicted how it would do from its 8 similar games. Every figure here, including POWER's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 252k–780k
best case 2.0M (Victoria 3)
Games like POWER

A typical game among these

≈ 252k–780k copies

≈ $2.2M–$8.2M after Steam's cut

from ~10k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Victoria 3 at ≈ 1.6M–2.5M copies, ≈ $21.4M–$57.4M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 6k reviews in their first month; the range was 3k to 20k.
The genre you'd be entering
These games
The similar games share Simulation (7 of 8) and Management (5 of 8).
The winners
Winners here lead with Grand Strategy + Economy, priced around $50. The breakout hits carry Capitalism + Historical + Politics; a typical game here doesn't.
When they shipped
The similar games span 2012 to 2026, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Victoria 3
2022
Est. copies
≈ 1.6M–2.5M
6.3x vs typical
SteamSpy 1M–2M
Est. revenue
$21.4M–$57.4M after Steam's cut $38.8M–$88.4M before Steam's cut
$49.99
63k reviews
Mixed
Grand StrategyEconomy
Fabledom
2024
Est. copies
≈ 196k–318k
SteamSpy 200k–500k
Est. revenue
$1.1M–$3.0M after Steam's cut $2.1M–$4.7M before Steam's cut
$20.99
8k reviews
Very Positive
City BuilderRelaxing
Terra Invicta
2026
Est. copies
≈ 247k–401k
SteamSpy 200k–500k
Est. revenue
$2.7M–$7.3M after Steam's cut $4.9M–$11.2M before Steam's cut
$39.99
10k reviews
Very Positive
StrategySimulation
Democracy 4
2022
Est. copies
≈ 159k–258k
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.5M after Steam's cut $2.4M–$5.4M before Steam's cut
$29.99
6k reviews
Very Positive
StrategyPolitical Sim
Rebel Inc: Escalation
2021
Est. copies
≈ 189k–307k
SteamSpy 200k–500k
Est. revenue
$778k–$2.1M after Steam's cut $1.4M–$3.2M before Steam's cut
$14.99
8k reviews
Very Positive
StrategySimulation
Dune: Spice Wars
2023
Est. copies
≈ 337k–548k
SteamSpy 1M–2M
Est. revenue
$3.2M–$8.7M after Steam's cut $5.9M–$13.4M before Steam's cut
$34.99
14k reviews
Mostly Positive
ManagementSingleplayer
Sins of a Solar Empire®: Rebellion
2012
Est. copies
≈ 1.0M–1.7M
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
$5.7M–$15.3M after Steam's cut $10.3M–$23.5M before Steam's cut
$19.99
16k reviews
Very Positive
ManagementDiplomacy
Tropico 6
2019
Est. copies
≈ 851k–1.4M
3.0x vs typical
SteamSpy 1M–2M
Est. revenue
$9.4M–$25.2M after Steam's cut $17.0M–$38.7M before Steam's cut
$39.99
30k reviews
Very Positive
City BuilderStrategy

Sizing up your own game? See how many copies games in its genre usually sell before you build it.