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How many copies did The Falconeer: Revolution Remaster sell?

Estimated copies sold
≈ 17k–27k
$91k–$244k after Steam's cut $165k–$375k before the cut
from 625 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Falconeer: Revolution Remaster out and predicted the genre from its 8 similar games. Every figure here, including The Falconeer: Revolution Remaster's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 56k–1.5M
best case 3.0M (DRAGON BALL FighterZ)
The Combat genre

7 of your 8 similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 56k–1.5M copies
≈ $383k–$13.5M after Steam's cut
from ~15k reviews
Best case
≈ 2.3M–3.8M copies
DRAGON BALL FighterZ · ≈ $57.5M–$154.6M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Combat (3 of 8) and Action RPG (2 of 8).
The winners
Winners here lead with Fighting + Anime, priced around $90.
The era
The games you compared span 2018 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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