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How many copies did The Falconeer: Revolution Remaster sell?

Estimated copies sold
≈ 16k–25k
$85k–$230k after Steam's cut $155k–$354k before Steam's cut
from 627 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid The Falconeer: Revolution Remaster and predicted how it would do from its 8 similar games. Every figure here, including The Falconeer: Revolution Remaster's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 59k–1.5M
best case 3.1M (DRAGON BALL FighterZ)
Games like The Falconeer: Revolution Remaster

A typical game among these

≈ 59k–1.5M copies

≈ $401k–$13.7M after Steam's cut

from ~15k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

No genre covers most of these similar games. The closest is Combat (3 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: DRAGON BALL FighterZ at ≈ 2.3M–3.8M copies, ≈ $38.6M–$103.7M after Steam's cut.

What their first month looked like
About half the games that made it here had over 541 reviews in their first month; the range was 176 to 22k.
The genre you'd be entering
These games
The similar games share Combat (3 of 8) and Action RPG (2 of 8).
The winners
Winners here lead with Fighting + Anime, priced around $60.
When they shipped
The similar games span 2018 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Est. copies
≈ 1.1M–1.8M
3.0x vs typical
SteamSpy 2M–5M
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$6.1M–$16.3M after Steam's cut $11.0M–$25.1M before Steam's cut
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≈ 1.4M–2.3M
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Souls-likeExploration
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≈ 533k–866k
SteamSpy 1M–2M
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$5.9M–$15.8M after Steam's cut $10.7M–$24.2M before Steam's cut
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DRAGON BALL FighterZ
2018
Est. copies
≈ 2.3M–3.8M
5.2x vs typical
SteamSpy 2M–5M
Est. revenue
$38.6M–$103.7M after Steam's cut $70.1M–$159.5M before Steam's cut
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Very Positive
FightingAnime
Day of Dragons
2019
Est. copies
≈ 228k–370k
SteamSpy 500k–1M
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Sir Whoopass™: Immortal Death
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Est. copies
≈ 48k–78k
SteamSpy 50k–100k
Est. revenue
$223k–$599k after Steam's cut $405k–$922k before Steam's cut
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2024
Est. copies
≈ 36k–59k
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