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wishvane

How many copies did Internet Cafe Simulator sell?

Estimated copies sold
≈ 296k–481k
$812k–$2.2M after Steam's cut $1.5M–$3.4M before the cut
from 10k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Internet Cafe Simulator out and predicted the genre from its 8 similar games. Every figure here, including Internet Cafe Simulator's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 5.4M–8.9M
best case 63.6M (Euro Truck Simulator 2)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 5.4M–8.9M copies
≈ $53.1M–$93.8M after Steam's cut
from ~159k reviews
Best case
≈ 48.5M–78.7M copies
Euro Truck Simulator 2 · ≈ $266.4M–$716.2M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Survival (4 of 8) and Base-Building (3 of 8).
The winners
Winners here lead with Driving + Transportation, priced around $20. The breakout hits carry Driving + Transportation + Automobile Sim; a typical game here doesn't.
The era
The games you compared span 2012 to 2023, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Euro Truck Simulator 2
2012
Est. copies
≈ 48.5M–78.7M
5.9x vs typical
SteamSpy 10M–20M
Est. revenue
$266.4M–$716.2M after Steam's cut $484.3M–$1101.8M before the cut
$19.99
932k reviews
Overwhelmingly Positive
DrivingTransportation
Frostpunk
2018
Est. copies
≈ 4.1M–6.7M
SteamSpy 2M–5M
Est. revenue
$34.1M–$91.8M after Steam's cut $62.1M–$141.3M before the cut
$29.99
136k reviews
Very Positive
Oxygen Not Included
2019
Est. copies
≈ 4.1M–6.7M
SteamSpy 2M–5M
Est. revenue
$28.2M–$75.9M after Steam's cut $51.4M–$116.8M before the cut
$24.99
143k reviews
Overwhelmingly Positive
Colony SimBase-Building
Factorio
2020
Est. copies
≈ 6.1M–10.0M
SteamSpy 5M–10M
Est. revenue
$59.1M–$158.9M after Steam's cut $107.4M–$244.4M before the cut
$35.00
233k reviews
Overwhelmingly Positive
AutomationBase-Building
DAVE THE DIVER
2023
Est. copies
≈ 3.8M–6.2M
SteamSpy 5M–10M
Est. revenue
$20.9M–$56.3M after Steam's cut $38.1M–$86.6M before the cut
$19.99
159k reviews
Overwhelmingly Positive
Pixel GraphicsCasual
RimWorld
2018
Est. copies
≈ 7.4M–12.0M
1.5x vs typical
SteamSpy 5M–10M
Est. revenue
$71.1M–$191.2M after Steam's cut $129.3M–$294.2M before the cut
$34.99
243k reviews
Overwhelmingly Positive
Colony SimBase-Building
Slime Rancher
2017
Est. copies
≈ 5.3M–8.7M
SteamSpy 2M–5M
Est. revenue
$29.4M–$79.0M after Steam's cut $53.4M–$121.6M before the cut
$19.99
155k reviews
Overwhelmingly Positive
CuteExploration
American Truck Simulator
2016
Est. copies
≈ 7.8M–12.6M
SteamSpy 2M–5M
Est. revenue
$42.7M–$114.7M after Steam's cut $77.6M–$176.5M before the cut
$19.99
194k reviews
Overwhelmingly Positive
Automobile SimDriving

Sizing up your own game? See what its genre can realistically do before you build it.